
Breakhack: Fight, Die, Repeat
A dev decided one day to gather freely given assets and combine that with some ‘C’ code and make a really cool roguelike. Just the thing to waste a few minutes now and then.

A dev decided one day to gather freely given assets and combine that with some ‘C’ code and make a really cool roguelike. Just the thing to waste a few minutes now and then.

It’s the final quest of the starter campaign. How was it? Is this game even worth playing in 2024?

We’re nearing the end of the first HeroQuest campaign… and we’re up against an undefeatable lich. Should be fun.

It’s a roguelike, it’s the next chapter in TWO long running game series… but is it any good?

Spoiler alert: There was no time limit for this quest.

The monk and the rogue take the place of the barbarian and the wizard as the party faces their greatest challenge yet…

Barbarian, Dwarf, Elf and Wizard are looking around nervously…

It’s an interesting question, stated a few different ways – 10 games to know me, or games that defined me. The question has been bouncing around Mastodon for a few days. Here’s mine.

The last element of the 7DRL engine’s “must haves” – a win condition for the player. With that out of the way, let’s talk about localization, combat, and making the game look a little less like crap. Win Condition Determining win conditions without using code is a challenge, and it’s a challenge I don’t yet know how to solve. It’s similar to the behaviors attached to weapons – I can define behaviors in the Python code and then select them in the YAML, but I can’t define them entirely in the YAML without writing some code in the YAML that knows about the game state somehow. ...

Ludomotion’s sequel to 2017’s “Unexplored” roguelike dungeon crawler brings 3D procedural generation to the overworld in a clever little legacy roguelike with some interesting quirks. After Townscaper blew me away with its quaint procedural town-building meditative piece, I followed its author on Twitter. Stålberg’s standing with the procedural generation community leads to all sorts of different niches, including that belonging to Ludomotion’s “Unexplored 2: The Wayfarer’s Legacy”. The demo was briefly available on Steam a little while back, and I immediately fell in love. The demo expired, but I went looking and found that the game is currently in early access on the Epic store. I don’t really need another gaming portal in my life or on my hard drive, but I wanted to play the game, and so I did what I had to do and spent some time with it. ...