
Achiever games: Legends of Zork and Progress Quest
On February 17th, 1980, around 10PM, I was so frustrated with some puzzles in Dungeon (which would later become Infocom’s flagship game, Zork), that I found out where on the University of New Hampshire’s engineering school’s VAX-11/780 the game was installed, and printed out all the text in the game, hoping that would give me some CLUE to the devilish puzzles. I still have that printout, covered with my scrawled notations and maps. Why I’ve kept that printout over twenty-nine years – longer than many of my friends have been alive – I don’t really know, but there it is. I look at those words and remember nights spent in the lab learning about programming sound, graphics, user interfaces and compilers, but late at night after all the homework was done, trying to solve yet another puzzle in Dungeon. ...





