Wizard 101: What I'd like to see in Grizzleheim

Wizard 101’s sixth world, Grizzleheim, has been announced, and it already looks like it will be a real departure from the other worlds of the Spiral. Quantize believes, from the announcement, that Grizzleheim is explored parallel to the other worlds as you play through the game. The announcement seems to (aheam) BEAR that out: Players will first encounter the Viking Bears of Grizzleheim, great traders with the ability to travel the worlds of the Spiral, in the free-to-play areas of Wizard City. ...

May 27, 2009 · 4 min · 797 words · Tipa

Daily Blogroll 5/26 -- Back to the Grind edition

Had a fun weekend in New Hampshire! No gaming to speak of, but I didn’t really miss it. My stepmom and I took a hike in the back woods and saw the effects of the ice storm and the tornado they had last winter. Got bitten by deer flies, walked dogs, went to church, and what I mostly missed? Doing the blogroll? So… here ’tis :) ...

May 26, 2009 · 4 min · 789 words · Tipa

Wizard101: New world Grizzleheim announced! And a contest!

We’ve heard rumors of Grizzleheim, a Nordic world along the spiral filled with Bears, Wolves, and Ravens. They are rumors no more. Next month, we’ll be able to journey to Wizard 101’s newest world and befriend the various tribes we find there. New house items, new quests, new places to explore… new levels? I don’t know. I’d expect new levels, at least five of them. We’ll definitely be keeping an eye on that. (Thanks to GameMom for the tip!) ...

May 21, 2009 · 2 min · 310 words · Tipa

Wizard 101: Castles and Lands Commercial

Want to know everything there is to know about Wizard 101 Castles & Lands in 30 seconds? The latest W101 commercial has the goods ;) Heh…. “millions of players”… well, two of them. I wonder how many of those two millions have ventured past the free zones? My feeling is, quite a few – but how many? Also, Professor Greyrose has a word about the Wizard City “Protector” trading card pack: ...

May 19, 2009 · 1 min · 99 words · Tipa

Wizard 101: Arena Season 1 and Automagic

Well, given the state of PvP as aptly described by The Friendly Necromancer, where endless reshuffles and easy access by everyone to the most powerful healing spell in the entire game combine to make duels extremely lengthy affairs, I’m not sure how Wizard 101’s Season 1 Arena will work out, but they’re going to be having a go at it. Without the superior gear available as rewards from World of Warcraft’s arena battles, I’m not sure how many people will really want to do hours long duels (even the 2v2 I was doing with my balance wizard + random partners tended to last ages), but for good or ill, the promised arena battles and pvp ladders are coming today. The standings are by level and by overall success, and come with badges and rewards you can’t get any other way, so if you think you have a meaner killer instinct than your everyday, common, pig-zapping wizard, why not visit Diego in Unicorn Way and sign up? ...

May 15, 2009 · 1 min · 210 words · Tipa

Wizard 101: Relax

*Trees, spring and autumn Surround the ruins of our dreams Bookends to our lives* Okay, so I like Wizard 101 player housing. So shoot me :P

May 14, 2009 · 1 min · 26 words · Tipa

Daily Blogroll 5/14 -- Going Coconuts edition

One of the nice things about doing the Daily Blogroll is that it takes the pressure off trying to do something fun every night. Tuesday night, Kasul and I were playing LotRO, running around doing quests in the Lone Lands, and I realized I was bored senseless by the tedium of LotRO’s quest grind. Last night was all W101; a friend and I did a couple Moo Shu Onis and then farmed Baron Greebly for cool stuff, and we let each other see our homes. I was playing with a good friend each time, but LotRO’s soul-crushing quest grind couldn’t be saved. I suspect LotRO won’t be on my hard drive much longer. I love the players, but the game is just a grind in pretty clothes. ...

May 14, 2009 · 3 min · 591 words · Tipa

Daily Blogroll 5/13 -- Going Rogue edition

When I’m running around the mean streets of the Rogue Isles in City of Heroes, you know what I hate the most? Nah, not the dons of the Family. Not even Longbow. It’s those damn tourists from Paragon City. And NOW I find that the heroes themselves are thinking about slumming their dark sides on my turf? Sente hopes the expansion adds more depth to the Mission Architect, allowing real choices instead of “if it moves, kill it. If it doesn’t move, harvest it.” gameplay so common in CoX missions. Syp sees this as a necessary move to separate the game from Champions Online and DC Universe Online. Spinks wonders why it took so long for such a basic premise as heroes and villains swapping sides to make it into the game. Hudson hopes the expansion will deal with City of Heroes’ boredom factor. ...

May 13, 2009 · 4 min · 788 words · Tipa

Wizard 101: And now for my next trick...

One thing you have to remember about Wizard 101, is that when you fight Rattlebones on Unicorn Way, and the game gives you a little message saying you might want to fight bosses again for more rare loot? What they MEAN is, you might want to fight bosses a hundred times each to get maybe a chance at their loot. I don’t know how many times I fought Kraysys in the Forum for my Life hat before tonight. But tonight, I got my hat first try. ...

May 10, 2009 · 3 min · 564 words · Tipa

Wizard 101: House so big you LOSE stuff? Fix on its way!

Wizard101 the game will be offline 08 May 2009 during our regular maintenance period of 3am to 4am Central time to address issues with items disappearing from dorm and housing walls. After the update, your items should appear where you placed them. If you still notice something is missing, please let Mr Lincoln know by submitting a bug report by going to Wizard101.com the website and clicking Help & Support. There you will find a link to Contact Us with all the details. ...

May 7, 2009 · 1 min · 96 words · Tipa