Why I'm not playing WAR *right now*

Well, first of all, I’m not playing WAR because I’m at work. But even when not working, I have a bunch of games I’m already playing. And its exciting stuff for all of them! EverQuest – Nostalgia FTW. You know, I don’t think we’ve ever had an official group xp night in the same zone twice. The only time we revisited a place was Sol B and Permafrost when we were farming the dragons. And we have still only seen a small fraction of the zones in the game. Friday, we grouped in Plane of Storms, Warslik Woods and Dagnor’s Cauldron for various things – all new zones for us on a group night. Small fraction of total zones. It’s wild how big EQ is. ...

September 11, 2008 · 3 min · 560 words · Tipa

Would you play an MMO where nobody held your hand?

It’s already started on some of the larger MMO sites, but with the dropping of the WAR NDA, every WAR fan blog will fall all over themselves to provide, in great and explicit detail, everything you need to do, and in what order, locations provided, animated overlays to show you in what direction you should face, a comfy chair with wheels on it pushed by a kind old man with an English accent, lit signs floating in front of you saying “OKAY PRESS THAT BUTTON RIGHT NOW!”, and all so you won’t have to ever have to think you are experiencing Warhammer’s world with anything less than complete knowledge. ...

August 19, 2008 · 2 min · 221 words · Tipa

Trying and failing to care about WoW-like MMOs.

I’ve had my level 75 cleric on Luclin for about… four months now. The level cap on EverQuest is 80. There have been three expansions since I last played her, The Serpent’s Spine, The Buried Sea and Secrets of Faydwer (I played TSS just long enough to get to level 75). A new expansion, Seeds of Destruction is about to come out. And I don’t care. I haven’t even joined one group her level. Because I know what my job will be – sitting on my ass watching other people have fun while I press the heal button occasionally. Doesn’t matter what level or what expansion, my job was the same. Same as when I was a rogue. Druid was a little different; when the druid was my main, I could solo well, or be bad at stuff in a group. They’ve since made druids better in groups and given clerics the ability to solo somewhat, but really, my complete frustration at the mindless repetition of playing EverQuest, combined with the difficulty of finding a group, drove me to quit. I only came back for the Nostalgia group, but once again, I find I have zero interest in leveling, except insofar as I get to see areas of the game one last time. SoD may well raise the level cap to 100 and promise pie, but there is absolutely nothing that will get me to willingly join the grind again. ...

July 30, 2008 · 5 min · 1041 words · Tipa

Does WoW see wrinkles when she looks in the mirror?

I have nothing against old MMOs. In fact, I spend most of my time in one of the oldest. But I know that EQ is old, and I play it now not to see new things, but just to reminisce about all the good times I had in it. People have been going off to World of Warcraft for years, and starting their adventures in Azeroth. I’ve even done it (and my gosh, has it been three years already?). But I’ve been reading the adventures of Cownose, who recently starting in WoW, and Ogrebears, who is just starting, any my first thought for them both was, why would they want to start out with that old game? ...

July 14, 2008 · 3 min · 632 words · Tipa

Sequencing MMO DNA

I just had a thought, while writing the Mythos article. We all know where Mythos came from. Diablo II game play with a Warcraft art style. Diablo II came from Diablo, and Diablo was heavily influenced by the rogue-likes Moria and Angband, I think? Both those games were inspired by Hack, which was inspired by Rogue, which was heavily influenced by Temple of Apshai (I’m guessing), which took its inspiration from Dungeons and Dragons. ...

July 1, 2008 · 2 min · 394 words · Tipa

Being wrong about Age of Conan

I admit it. I was wrong about AoC. I said it would be a blip that would quickly fall to the high system requirements and the World of Warcraft juggernaut. I said that WoW would be entirely unchallenged by AoC, and was only mildly worried about Warhammer Online. I think I was wrong about every thing I said. Those people who called me clueless were right. AoC is having the most successful launch I think I have ever seen, maybe even better than WoW back in 2004. Back then, of course, the market was a lot smaller, and WoW’s launch turned then-MMO champ EverQuest into a niche game, something Asheron’s Call and Dark Age of Camelot had not been able to do. So I don’t see AoC booting WoW to the curb. ...

May 21, 2008 · 3 min · 477 words · Tipa

Sitting this one out.

I feel a little like a relic at this moment. Everyone is talking about Age of Conan, Warhammer Online and Wrath of the Liche King, and I realized… I have no interest in any of them. I have a coworker in the AoC closed beta, but going around in gangs randomly ganking people wasn’t that fun in EQ2’s Nagafen from either end – seemed really pointless to me, though I did enjoy the feeling of danger and risk it brought to the game. ...

May 12, 2008 · 4 min · 772 words · Tipa

What's the big deal about open betas, anyway?

Today, the Age of Conan open beta opens. And people are fibrillating over it, slavering, EAGER to download a game most of them will have forgotten about in six months. But not today. Today, it brings meaning to their lives. Today the sun is shining right on them and the birds are singing because, today, they can play a new video game. People are not only accepting of marketing, they willingly dive right in. Even though each and every one of them knows that if they really wanted a quality game experience, they’d pick up the game a month or two after it launches, when the rush is off, the game is stable, and it’s clear if the game is really awesome or just meh. Something you can’t really tell when ten thousand people are lagging the beta servers. ...

May 1, 2008 · 3 min · 538 words · Tipa

The MMO Nostalgia Challenge

While discussing the possibility of “classic” servers in World of Warcraft, Cameron waxes nostalgic about his own yearning for the simpler days of gnoll-pounding in the Karanas. I loved those days too – my blog is named after one of those old zones, and my header images are all from EQ1, so you know I’m standing right there with Cameron, casting SoW, shooting off careless lightning and healing as best an old-school druid can. I was so nostalgic at one point that I restarted on a new no-transfer server, Stromm, and went through the entire game from scratch (xping in East Commonlands and Permafrost and Oasis, seeing the world once again), so that helped sate that particular yearning. ...

April 7, 2008 · 4 min · 692 words · Tipa

Quick Takes: Mythos, EQ2, WAR, AoC and Massively

Mythos, still in closed beta, has completely relaunched. No more beta codes to give out (sorry), but if you have been a beta tester, you will have to uninstall your current client and download the new one. I did this this morning; things look shinier. Expect a new look at Mythos soon. Bristlebane’s Day (apparently) goes live today. The revelers are in North Qeynos at the Claymore, and West Freeport outside the Executioner’s Pit. I have no idea if there are quests associated with them; I couldn’t get a word out of them on the Test server. ...

March 27, 2008 · 4 min · 784 words · Tipa