
What? A new game programming challenge?
Via Slashie of Temple of the Roguelike, news of a NEW game programming challenge: Tiny Game 2010. A full game in 40x30 PIXELS, using the 16 color EGA palette. I remember EGA; I wrote an EGA video driver way back when I worked for Digital Research, Inc. The original one. Rules are: 40x30 (or 30x40) pixels, written as a Java applet with no external libraries required. I’d wanted to write my 7DRL game as a Java applet, but I had concerns about that, as my tests showed troubles running applets on a wide variety of browsers. Nonetheless, I program in Java for a living, so the real question is, can I (without the one week time pressure of 7DRL) actually make a fun game? ...