Straight Talk Warhammer: The Archmage

I admit it, life before Warhammer Online: Age of Reckoning was fairly bland and meaningless. My life before I became consumed by WHOOOOAAAAA was just a shadow – a shadow OF a shadow, really. Before Public Quests, how could I really do a quest? Before the Tome of Knowledge, how would I know what to do? Before Open Groups, how would I ever find a group? MMOs before WAR were mostly people just standing around, without direction, without anything to do. ...

October 3, 2008 · 3 min · 578 words · Tipa

Straight Talk Warhammer: The Ironbreaker

There’s just so much to say about Warhammer Online: Age of Reckoning that people don’t even talk about. I’m don’t mean innovations like Public Quests or the Tome of Knowledge or Open Groups or stuff like that, but stuff that really makes you sit down and go, “damn, why hasn’t any other game ever done this?” It’s that “I coulda had a V-8” forehead slap moment. I’d have liked to have been in that meeting where some nebbiish dev looked up from his books and said, in a quavering voice that would change the direction of the game forever, “why don’t we have DWARFS in our game?”. ...

October 2, 2008 · 3 min · 510 words · Tipa

Straight Talk Warhammer: The Witch Hunter

Was your life as devastated as ours when one, two, and then three days went by without a Straight Talk Warhammer? Did you feel feverish, slipping in and out of consciousness, and have long and repetitive arguments with yourself about whether or not Sokka from The Last Airbender was inspired by Xander Harris from Buffy the Vampire Slayer? Friends, we know exactly how you feel. But from those pits of despair and dreams we have wrangled news of one of the most excitingly original careers ever conceived of by a game which has already proven time and time again that a war between orcs and humans was too good an idea not to copy, the Witch Hunter. ...

October 1, 2008 · 3 min · 487 words · Tipa

STW: Off the bus.

Due to being sick, I don’t have a Straight Talk Warhammer today. Look for all the facts you never knew about the Witch Hunter, Monday. Have a good weekend :)

September 26, 2008 · 1 min · 30 words · Tipa

Straight Talk Warhammer: The Runepriest

You love you some Warhammer Online: Age of Reckoning, but the game isn’t addicting enough. There should be some way of making your time away from the game an interminable hell. If only… if only there was a career that could give you such a high that when you came down, all you could think about would be your next fix – and the next after that. Meet the best friend you will ever have in the game, the one whose number is #1 speed dial on your cell phone, the one who always has what you need – the Runepriest. ...

September 25, 2008 · 3 min · 593 words · Tipa

Straight Talk Warhammer: The Dwarf Engineer

Ever since Blizzard created the MMORPG genre with World of Warcraft, generations of people wondered if the genre they invented would end with that game – it was just so good, such a shining gem of perfection, that to add or subtract any one thing to that game would just mar its sublime beauty. And then Mythic dreamed of a new game, one as polished as WoW, but with things WoW had never imagined, like two sides forever at war – at WAR! – and battlegrounds where the two mortal enemies could meet in order to take on well-defined challenges for points. The name of this paragon of innovation? ...

September 24, 2008 · 3 min · 501 words · Tipa

Straight Talk Warhammer: The Warrior Priest

Do you remember what life was like before Warhammer Online: The Age of Reckoning? I sure can’t. Well, sometimes it comes in little bits and pieces… a world where to do a raid or join a group, you had to talk to people, and sometimes, make friends. Brrr. We’re all pretty glad THOSE days are over! The exciting new Public Quests and Open Groups and Scenarios keep things nice and anonymous – just like watching porn in a movie theater! And that is the mastery AND mystery of Mythic’s groundbreakingly innovative new MMO that will forever change what we think of, when we think of MMOs – Warhammer Online: Age of Reckoning. ...

September 23, 2008 · 3 min · 595 words · Tipa

Straight Talk Warhammer: The Bright Wizard

We’re baaaaaaaack…..! Warhammer Online: The Age of Reckoning, brought public quests to a public quest-less world, Tomes of Knowledge to the forgetful, open groups to the friendless, and in all ways has transformed the world. Warhammer Online has twenty unique classes or ‘careers’, and each one plays like no other class in any other MMO, proving once again that WAR’s innovative and unique game play will have every other MMO dev yelling to their computer, “Why didn’t WE have something like that!” ...

September 22, 2008 · 3 min · 545 words · Tipa

Straight Talk Warhammer: Believe in WAR

*Producer’s note: Hey folks, just a head’s up. I know a lot of you were looking forward to a full set of 100 editions of “Straight Talk Warhammer”, our exclusive look at the amazing World of Warhammer. And we did our best, but as we were running STW past our beta-readers, we noticed that some of the posts needed some tweaking. There were spelling errors, run-on sentences, and, frankly, some pretty gnarly grammar mistakes here and there. So we’ve decided to cut the series down to just four posts, to give you the best reading experience possible. We will release STWs covering the other nineteen classes, the second city, and every public quest and scenario, at some point in the future – if they aren’t good enough, we won’t make ya read them! We promise! ...

September 19, 2008 · 5 min · 875 words · Tipa

Straight Talk Warhammer: The Inevitable City

40 long years ago, an intrepid Swiss scientist first discovered that aliens had come to Earth many times in our past, always guiding mankind toward sapience, civilization, and the stars. They made us who we are today, and they brought us Warhammer Online: Age of Reckoning. Only the alien intelligences that have already brought us public quests, open groups, the Tome of Knowledge and Realm vs Realm could bring us the dark wonders of the Inevitable City. ...

September 18, 2008 · 3 min · 465 words · Tipa