Wizard 101: October 30 update and the Cave of Sorrows

Still working on Shoshuni Village quests. I cleared out all the quests in the Cave of Sorrows, a place of treacherous paths and ramps and stuff that you have to cross dozens of times, and am now purifying the shrines in the other zone off Shoshuni, Kimise(?) Village. That is home to three shrines that will, when cleansed, weaken the Plague Oni enough so that I can defeat it. ...

November 1, 2008 · 4 min · 684 words · Tipa

W101: Hallowe'en in Wizard City (and October patch notes)

I didn’t intend to spend all night playing Wizard 101, but after I finished the Hallowe’en quests and finished the Krokotopia quests I’d ignored to get to Marleybone, I met up with a couple of friends and we spent the night working on Hyde Park quests. So this is going to be kind of a long post. Wizard City was decorated in Hallowe’en colors. The staff had scary standees all over the place, but the staff was scarier. Jack Hallows was in the Commons, giving out quests; and Bob from Bob’s Discount Crown Gear was in the Shopping District, selling RMT costumes, pets and staves. ...

October 13, 2008 · 8 min · 1558 words · Tipa

W101: Update to the October 1 Update

Professor Grayrose added something new to the patch notes: I forgot to add something! You will find a new setting in your Options panel under “Show Names”. The selections are now Everyone None Players Non Players All Others This will allow you to only see everyone that is not a player, such as creatures, shopkeeps and items. Yay! Very useful. I usually go with names OFF when I am in public spaces. You kind of need them ON to see the primary schools of the monsters you battle – and this is the best of both worlds.

October 1, 2008 · 1 min · 97 words · Tipa

W101: Krokosphinx and October 1 patch notes

After being a one-wizard elimination team on the Niriki royalty, it turned out it was all for nothing. Professor Winthrop told me with an astonished tone that the missing Order of the Fang was on an entirely different island. Not in the Pyramid of the Sun at all, it turns out. So, I had just gone through and spread terror throughout the Pyramid for nothing? Just so. All those hours, all those endless card battles, all of that – and I was on the wrong island the entire time? ...

October 1, 2008 · 5 min · 1038 words · Tipa

Wizard 101 slices repeat instance XP

What with open grouping and a broad kid appeal, Wizard 101 is a pretty friendly game. Jumping in to an instance to help a friend is just a click away. This is a GOOD thing. But the devs saw ’exploit’ with players repeating instances over and over (something explicitly encouraged in the very first instance on Unicorn Way, Rattlebones’ Tower), and so have sliced the experience you get by repeating certain tougher instances – the ones you would most appreciate the help of friends. ...

September 17, 2008 · 3 min · 491 words · Tipa

Patch Day! EQ gets voice chat! Monks get lightheaded! Groups get merged!

Nostalgia guildmate Davic brings news of the latest patch notes from EverQuest! I knew the EQ2 GU48 stuff was coming, but I was totally blindsided by THESE! – Voice chat now in EQ, same as it is in EQ2 (and can we chat between EQ and EQ2?) – Groups can automatically merge if there is room. I have three spots free in my group, so do you, I invite you, one group all together! ...

September 3, 2008 · 1 min · 138 words · Tipa