
Legends of Zork: Post-mortem
I loved the IDEA of a modern, casual update to the classic Infocom adventure game, Zork. The devious puzzles, the humor, the sense that something wondrous (or at least hilarious) was right around the corner, but mostly the puzzles. We’d get together in UNH’s McConnell computer cluster and try to figure them out – for HOURS. Then try out our guesses on that creeky old VAX up in the engineering lab. ...





