Neverwinter: Decent progress on the first floor of "Newfallen" this weekend.

I made decent progress on the first floor of “Newfallen” this weekend. Most of the ceiling has been added. I’ve sketched out the Gynok Moltar encounter, but I think I need to make it a little easier. The druid is now Pham Willowbark, who appears in most of my other EQ adventures. The plan is for each room to be its own little mini-adventure. I’ve decided to use the Befallen quest “Plight of the Undead” as the model for my Befallen revamp. It’s one of the newer Befallen quests – and by newer, I mean only a decade old. Unlike classic Befallen, this one has minibosses and a final boss. The original quest begins with a trip down into the well… I’m going to split that up a bit. ...

January 26, 2015 · 2 min · 425 words · Tipa

Newfallen: Wrapped Inside a Cave

[gallery ids=“11328,11327”] At +Todd Edwards /Winin’s suggestion, moved my dungeon inside, built inside the largest empty cave room. Now, making an entire dungeon that fits into one room is more of a challenge than I was looking for… but I can snake a hallway into another cavern if I really need it. Anyway, now that Newfallen is inside, I have control over lighting. There’s nothing more that sets the mood for a dungeon than lighting, and not working on lighting is one of the more common beginner foundry mistakes. For instance, see my original Befallen, where I had no clue. Anything you let the foundry do FOR you, like lighting or adding room decoration, just means your quest will look just like someone else’s quest. ...

January 2, 2015 · 2 min · 234 words · Tipa

Newfallen: Sketching out the bits.

[gallery ids=“11332,11333,11334,11335”] More work on “Newfallen”. Added some walls so I could see how the map was looking. There will be a few more rooms. This is an outdoor map (yay for horses in dungeons!) but I want it lit like an indoor map. This is tough because the dungeon ceiling pieces are one-sided, and light from the sky shines right through. I put an opaque rock over the entrance, but rocks like that ruin the minimap (remember, sparkly is useless in custom maps, players will need the minimap). ...

January 1, 2015 · 2 min · 361 words · Tipa