Wizard101: Questions about the new stuff? We have answers!

Is it possible to sew the appearances of clothing that you can’t wear because of school or level restrictions on to clothing you CAN wear? You bet! In the picture above, Alison has taken her Malistaire robe, her level 50 Kraysys hat, and some level 45 shoes – none of which she can wear – and sewn their appearances on to the level 30-35 Grizzleheim clothing she was wearing. ...

October 3, 2009 · 2 min · 365 words · Tipa

Wizard101: Mounts, Elixirs, Seamstresses and Henchmen

The upcoming Wizard101 mega-patch is up on the test server today, and we were there to look over the new changes. We’d known about the new mounts that were on their way, but that’s not all KingsIsle had up their billowing sleeves. First up: mounts. You’ll see brooms, tigers, horses and dragons flying around. You automatically use the mount when you purchase or rent it; to unmount, either wait until it expires or go into your inventory screen, select the new saddle icon and un-equip the mount as you would a pet. ...

October 3, 2009 · 8 min · 1493 words · Tipa

Wizard 101: My greatest failure

It’s the Ides of Octember in Wizard City, Spooky Bob is on the prowl, and a mysterious dark tower has appeared where the previous dark tower was, before it fell through Wizard City’s basement to Nightside. It was all harmless fun last year… until I found out the Pumpkin Head would (rarely) drop the mechanical spider that otherwise is only found (also rarely) at the end of the most tedious, lengthiest instance in the entire game, Kensington Park. So, half an hour vs four hours, right? ...

October 2, 2009 · 2 min · 378 words · Tipa

EVE Online: PvP ops fallout

Last night, a “rogue group” of us OtakuDyne types headed to lowsec for some ratting fun, and ended up going to nullsec to rat, and taking on some players we found. We killed our fellow ratters, and then their friends killed us. Was that all there was to it? Nope, we’d kinda opened a playroom door and chucked a stink bomb in, then ran away to a closet to hide and snicker. ...

September 30, 2009 · 3 min · 454 words · Tipa

EVE Online: First PvP ops

My luck held out, and I flew the Gun of Happiness, my PvP-fitted cruiser, back home. Everyone else in our null-sec adventure – on our side, anyway – got sent home via express mail. But we hit them first, and we hit them hard, but they soon outnumbered us and that was that. We’d been planning on a PvP op more than our usual wormhole exploration for awhile. Red had scoped out some NPC complexes in low security space. We could play around in those and if some other players happened past – BOOM. ...

September 29, 2009 · 4 min · 683 words · Tipa

EVE Online: As seen by Hubble

Ya know those Deep Field shots the Hubble took, where they point the telescope at a seemingly empty part of the sky and find tens of thousand of galaxies in every shot? That’s pretty much how I was feeling when I fought my way to the last “room” of an EVE storyline mission and found little clumps of ships like this one scattered around. There’s three battleships, six battle cruisers and four destroyers in that shot – and if I fired at the mission objective, they’d be coming for me. ...

September 29, 2009 · 1 min · 173 words · Tipa

A Weekend in Aion

Aion was my entertainment of choice this weekend. I spent the better part of Friday evening and Saturday playing it. I’ve rejoined MMO comrades from the Casualties of War (COW) guild, first formed as a group of bloggers going into Warhammer Online. The guild has since branched out into a number of other MMOs, including Aion. Community Even if you prefer to solo, having a good in-game community is important. This is especially true in PVP oriented games. Being back among the members of COW is fun as always. They’re chatty, extremely helpful and generous. A good guild helps to offset the sometimes “Barren’s chat” atmosphere of newly released or heavily populated games. Your guild is your sanity buffer. ...

September 29, 2009 · 7 min · 1403 words · Tipa

Weekend Gaming

Sean E asked me why I wasn’t playing Dungeons and Dragons Online. I hear DDO and I think “hey, another fantasy MMO with wizards and stuff”. Why add a twenty-first to the twenty I already play or have played? And who has that kind of time? I guess it depends on who you play with; in an MMO, it’s more about the company you keep than the merits of the game. ...

September 28, 2009 · 6 min · 1177 words · Tipa

Earth Eternal: Closed Beta stress test this afternoon!

Earth Eternal is having a little stress test for their servers before they leap from closed to open beta. If you’re lucky enough to be in the closed beta for this rats, cats and rabbits game, and are logged in at 2PM Pacific Time, 5PM Eastern Time, or whatever time that is where you live, you’re gonna get this samurai-esque helmet to wear into open beta. I don’t know if it will carry over to the live game or not. ...

September 26, 2009 · 1 min · 139 words · Tipa

Checking back with Gatheryn

The hissing of steam and rattling pipes greets me when I step onto Elymia’s weather-worn docks. It seems ages since I was last here, though it’s only been a month. So many things have changed since I’ve been gone from Mindfuse Games’ Gatheryn. Gatheryn is still, at its heart, a minigame portal, but in the past month they (seem to have) added many more games that are integrated into the world – weaving AKA Bejeweled, clockwork assembly line (where you shoot parts onto a twisting, meandering conveyer belt) etc. These games may have been in Gatheryn previously, with me just not FINDING them, and this is my main issue with Gatheryn as it trundles along toward release – it’s fun to explore the city and the docks, and sometime later, the lands beyond – but if you mean to sit down and play some of the minigames upon which the economy depends, you have to tediously run around and find them. ...

September 26, 2009 · 4 min · 708 words · Tipa