Star Trek Online vs EVE Online, Part 4

The survivors of the destruction of the USS Alvarado had discovered scantily-clad native girls along with an ancient wreck of what appeared to be a Starfleet vessel. Putting that mystery aside, the crew got busy, their work cut out for them. Parts 2-4 were originally one really long comic. I split it into three parts and added a little more to make it easier to read. Next stop for the STO crew: Jita. There is no way they can prepare themselves for the mercantile capital of New Eden.

February 14, 2010 · 1 min · 88 words · Tipa

Star Trek Online vs EVE Online: Part 3

When last we met the crew of the USS Alvarado, their excursion through a mysterious wormhole had ended in tragedy when an immense ship of unknown origin destroyed their starship, leaving them stranded on an alien world. It’s terrible how “romance scantily-clad, willing, beautiful green-skinned alien girl” is not a dialog option in ground missions in Star Trek Online.

February 14, 2010 · 1 min · 59 words · Tipa

Star Trek Online vs EVE Online, Part 2

In Part 1, the largely Andorian crew of the USS Alvarado, while exploring a newly-opened wormhole, found themselves trapped in the lawless domain of EVE Online’s nullsec, within targeting range of a Gallente Erebus, a Titan-class ship. Thanks once again to Longasc for the use of his semi-Sovereign class heavy cruiser. The Erebus shots were made with the Show Info tool within EVE Online. Explosions done in Star Trek Online, because it costs too much to explode a ship in EVE. Screenshots taken with FRAPS, collected in Picasa, cropped and composited in GIMP, text and certain other effects added and the whole thing published with Inkscape. Free tools are the way to go.

February 14, 2010 · 1 min · 113 words · Tipa

Star Trek Online vs EVE Online, part 1

Thanks to Longasc for the use of his Sovereign class heavy cruiser for the exterior shots of the USS Alvarado.

February 10, 2010 · 1 min · 20 words · Tipa

Star Trek Online: One Week Later

It’s a week after launch. I’m Lieutenant Commander rank 8 – level 18 of 50. Those who have rushed to the end are paying the price for being first. Skills that don’t work as described or don’t work at all, a general lack of content. A friend of mine just can’t enter the Sol system, has to start a new character every time. It’s not been a spotless launch. ...

February 8, 2010 · 6 min · 1136 words · Tipa

Star Trek Online: Cryptic, pat yourself on the back

Everyone expected problems with Star Trek Online’s official launch. Color me shocked. I found no login queues, no crashes while zoning, no problems of any sort tonight. Things were going so well, I did a Gorn fleet action for my level and returned to Starbase 01 for my promotion and new ship. Earth space was as crowded as expected, and aside from people wondering where their “Classic” Enterprise pre-order bonus was, I didn’t hear any complaints about bugs. And just in case someone still is wondering where Admiral Sulu is, every NPC in the Starbase seems to be loudly fixated on the answer to that very question. ...

February 3, 2010 · 3 min · 627 words · Tipa

Star Trek Online: My Crew is Revolting.

Stardate 2010.02.01, U.S.S. Newton, on patrol in the Arucanis Arm off Regulus Sector, Captain Tipa D’zoph in command. We have been trapped in this nebula for days. First Office Sryn and his science team are attempting to discover what force is keeping us in this dense maze of gas and gravitic anomalies, but thus far he has made little progress. ...

February 2, 2010 · 5 min · 952 words · Tipa

EQ2: Battlegrounds 2.0

Yahoo! had this to say about EverQuest II’s new battleground system: First off, PVP will primarily take place in an instanced arena. It’s not going to be just deathmatch, kill-or-be-killed gameplay, though; apparently, alternate game modes like capture the flag, hold the line, and seek and destroy will be included, and SOE hints at some kind of custom game mode creation as well. GameZone gushed about it, too! First up is that PvP (Player-versus-Player) will be finally entering the world of Norrath (in EQII, at least) with arena combat. But the arena combat is not limited only to levels of a certain level (the level cap is going up to 60). Players of any level will be able to jump in and compete, if not as their avatar, then as an arena champion of a level that is appropriate for the players participating in the fight. ...

January 28, 2010 · 5 min · 927 words · Tipa

EVE Online: Pinneau/Ethomas Industries christens first ship

Named “Hathor” after the Egyptian goddess who welcomed the dead to the afterlife, the first Helios covert ops frigate born of the collaboration between Tipa Pinneau and Ethomas rolled from the Federation Navy yards in Eglennaert last night to the cheers of the workers. It rounded the station twice before cloaking and heading to parts unknown. I don’t know if there’s any way I can make back on Tech II ship building what it cost to get in the business. I did manage to get an Incognito Ship Data Interface for only 32 million ISK. The datacores for the invention attempts were supplied gratis by my research agents. The Imicus blueprint copies that form the base of the Helios blueprints were copied from an unresearched Imicus original blueprint. My one success in four tries at a Helios bp resulted in a very poor quality product. I’ve since done some material research on the Imicus original, so perhaps the next one will be a little better. ...

January 22, 2010 · 2 min · 340 words · Tipa

Weekend gaming: Super-rich edition

Before I get started, I just want you all to know that I don’t have to do this. No, really. I’m about to be rich. VERY rich. I just got a VERY intriguing email…. i have a secured business proposal for you in the turn of US$85,000,000,00 and we shall share in the ratio of 60% for me and 40% for you. Should you be interested, contact me back. ...

January 19, 2010 · 7 min · 1474 words · Tipa