Wizard101: It's all about the Ninja Pig

My friend Michael Stormpyre and I were farming for grandmaster gear the other night. I was on my myth wizard, Marissa Spiritcaller, and I was getting a little frustrated by the awful nature of the higher level myth spells. My Minotaur and Orthrus spells did a trap-destroying weak attack before the now-debuffed main attack. Setting up an attack required casting two myth traps, two feints and so on, so that, having wasted traps on the weak hit, I would still have some left over for the main damage. Otherwise, I would be very lucky to break 1K damage on blades alone. ...

August 23, 2010 · 3 min · 628 words · Tipa

Wizard 101: First Night in Grizzleheim & Crafting Secrets

I probably shouldn’t have titled this post “First Night in Grizzleheim”, because I hardly went there after doing the quests to open it. At 50, Tara doesn’t get any experience rewards from defeating monsters or completing quests, nor are any of the gear rewards any upgrade, so she has no reason to go. Allison, my Balance wizard on my second account, just hit 30 and is a perfect level for Grizzleheim – but she’s been partnering with my level 13 Myth alt, Marissa. And level 13 is too low for Grizzleheim – she can’t get any of the quests yet. ...

July 2, 2009 · 5 min · 1024 words · Tipa

Wizard 101 Player Housing ON TEST!

Welcome to my island! This was truly LATE breaking news! After midnight my time, checked my email one last time before bed and read this: To our Subscribers and players who have made a Crowns purchase in the last 30 days, we invite you to test out some of our new features on the Wizard101 Test Realm. We will be looking to you to test out the following additions to Wizard101: ...

April 23, 2009 · 2 min · 332 words · Tipa

Wizard 101: Building a deck

Wizard 101 is built around a card game, and that card game is built around your deck. Deck construction can be tricky. I was talking with a friend about building decks for collectible card games last night, and he told me of some people who would bring massive decks of eighty or more cards to a tournament. How could that player ever get the card he wanted? How indeed? In the best Wizard 101 decks, you always get the card you want. ...

February 26, 2009 · 7 min · 1419 words · Tipa

Wizard 101: Hametsu Village

Finished Moo Shu’s first quest hub, Hametsu Village. It’s nice to have kinda-safe sidewalks to run around in; there’s nothing more annoying than the Marleybone rooftops, where the middle of the roof is safe, most of the time. Unless the mobs have decided to use that roof to turn around, in which case – grats on being chain-pulled into encounter after encounter. The night started off with one last Knight’s Court quest, in Marleybone. I had to talk to a lady there about her purse. Well, I guess she had borrowed it from someone else, it got torn up, needed to be repaired, was really someone else’s, and her purse had been stolen, so needed to defeat larcenous kittens for that one, then re-deliver everything to everyone, and so on – this kind of quest chain is really common in Wizard 101, and I think the main purpose of this quest series is to get you to run along those traitorous rooftops some more :P ...

October 27, 2008 · 4 min · 816 words · Tipa

W101: The long journey to Moo Shu

It took the better part of two days and the help of a handful of friends, but I finally finished the story line missions in Marleybone to unlock Moo Shu, Wizard 101’s fourth (and so far, final) world. What was the hurry? None, really. But – I love Wizard 101. It’s original, has deep, strategic gameplay, it’s different, fun and funny… So when EQ2’s expansion, The Shadow Odyssey, comes out, and Chronicles of Spellborn, I don’t want to just dump the game. ...

October 19, 2008 · 10 min · 2063 words · Tipa

W101: The Ironworks

Marleybone’s Regent’s Square at the end of last night’s adventure. New staff, the Staff of Rejuvenation; my school, of course, which is kind of a bummer because using it triggers all my Life traps and blades, but with careful planning, it works. Its advantage over Britt’s Flamelicked Staff? 75 Life damage vs 70 Fire damage means slightly more damage and somewhat more effective against Fire enemies. It also gives an extra pip at the beginning of every battle which means getting the good spells out becomes significantly faster. Since I begin most boss battles by trying to bring my four pip Sprite Guardian out to handle healing, being halfway there on the first round – and with luck with power pips, 3/4 of the way there – is extremely powerful. ...

October 16, 2008 · 6 min · 1158 words · Tipa

W101: Hallowe'en in Wizard City (and October patch notes)

I didn’t intend to spend all night playing Wizard 101, but after I finished the Hallowe’en quests and finished the Krokotopia quests I’d ignored to get to Marleybone, I met up with a couple of friends and we spent the night working on Hyde Park quests. So this is going to be kind of a long post. Wizard City was decorated in Hallowe’en colors. The staff had scary standees all over the place, but the staff was scarier. Jack Hallows was in the Commons, giving out quests; and Bob from Bob’s Discount Crown Gear was in the Shopping District, selling RMT costumes, pets and staves. ...

October 13, 2008 · 8 min · 1558 words · Tipa

W101: Leaving Krokotopia

And I have the title to prove it. I didn’t reroll as an Ice wizard :) I was just spending my mornings as I often do, killing Bastilla in Firecat Alley to try and get one of her rare pet drops – it KILLS me that I haven’t gotten a rare pet yet – and she dropped, along with a rare staff, some rare robes, Chillcloak. For all that it looks like Luke Skywalker’s second best clothes, it’s a pretty unique look. Half cape slung casually over one shoulder. Matching hat and shoes to complete the outfit. ...

October 6, 2008 · 5 min · 936 words · Tipa

Let's check in on Wizard 101...

I’m not supposed to be in Marleybone. I’m supposed to be mediating the eons-old feud between the Djesserit and Anjit clans of Kroks, a feud that started over where someone was to be buried. The Kroks are so focused on death, they love nothing else so much as the touch of the grave. It’s depressing. That’s Tara in front of the portal to the Tomb of Storms, the final zone in the world of Krokotopia. That’s my work outfit, the one I use to get things done. Notice it is covered with the Sigil of Myth. My entire outfit is in the blue and gold of the Myth school. So when people ask me what kind of wizard I am, I usually say Fire. ...

July 29, 2008 · 4 min · 839 words · Tipa