The best MMO for a new player?

Reader Velmonte asks: Tipa, what game would you consider for a person who is just breaking into the world of mmo’s? One of my friends, has been wanting to try one, but I need to suggest a game that has basic quests, but is still fun, colorful, and immersive. I was hoping you could help me out! Thanks! This is a really great question. With new MMOs coming out every day and hundreds to choose from, it can be crazy trying to find the perfect game. Fact is, maybe you can’t find the perfect game first try, or maybe after playing an MMO a bit, you find yourself ready for something new. ...

April 14, 2010 · 7 min · 1446 words · Tipa

Daily Blogroll 9/17 - Kanye edition

Guy just keeps popping up everywhere, don’t he? I am playing Runes of Magic now because, hey, WoW is coming out with a new expansion that I probably won’t play, so why not reminisce about good times in WoW by playing some other game? Runes of Magic only allowed me to pick from two races, Elf and Human. I thought they had some short folk in the character concept art, but I guess those were just meant to be children. It’d be kind of cool, by the way, to start of as a child in an MMO (optionally, anyway), and play children’s games of crafting, socialization, war and magic while slowly aging and learning more of the wider world and your place in it. ...

September 17, 2009 · 7 min · 1333 words · Tipa

Daily Blogroll 9/10 - Launch Madness edition

Was there ever a mob that you really, REALLY hated as a low level, that you just HAD to go back later on and just kill, kill, kill? Well, old Dorn in North Ro was that mob for a lot of us EQ players. Seeing him CRINGE before me now in EQ2…. Worth the ride! One of the things that made EQ so memorable was that there was really nothing like it at the time. They could pretty much try anything, because, what else was there? Not like these days, where there’s so MUCH choice, so MANY good games, that it’s hard to stick with just one, and so game devs do whatever they feel they must to grab and keep players. ...

September 10, 2009 · 3 min · 618 words · Tipa

Daily Blogroll 9/3 - Sushi day edition!

I’ve been thinking of swapping my sidekick in Legends of Zork from the Gent (who made me essentially immune to traps) to the Accountant (who earns interest on your stash) for awhile. It kinda disappointed me that they nerfed her – it used to be that having her in your base would soon make you rich as Croesus. Not so much anymore, but as each upgrade now costs well over a million zorkmids, I need all the help I can get. And I can switch back to the Gent later on, once I’ve reached my goals and seeded the clan bank with some good upgrades for others. ...

September 3, 2009 · 4 min · 781 words · Tipa

Täglich Blogroll 26.8 - Auflage: Sturm und Drang

I never watched Stargate: SG-1 while it was on (is it still on?), so when everyone was getting all excited about the prospect of Cheyenne Mountain’s Stargate Worlds MMO, it meant nothing to me. Now, thanks to Hulu, I’m catching up. A couple of episodes in to the second season and it’s clear the show is already chafing against its episodic “planet of the week” formula. Could Stargate Worlds make it work for them? Will it work for Bioware’s Star Wars: The Old Republic, or will people yearn for a less story-based, more personal play experience? ...

August 26, 2009 · 4 min · 657 words · Tipa

Daily Blogroll 8/14 - Remythed Edition

Apparently, Diablo-esque MMO Mythos, formerly developed by the Diablo-esque developers of Diablo, who lost the rights to their game to Korean publisher HanbitSoft, is apparently … coming. Details are slim, but it looks as if Redbana, publishers of the online dance game Audition, will also be taking on a newly relaunched Mythos. Head to the Mythos site to sign up for the beta… Thanks to Heartless_ for spotting their solitary tweet on Twitter about this! ...

August 14, 2009 · 2 min · 367 words · Tipa

Daily Blogroll 8/12 - Dominix edition

EVE Online wants you to make money. It’s hard NOT to be swimming in the stuff. So your given level 3 mission might have a couple dozen enemies in it. You get a bounty on every one you kill, they drop loot which can sell for a fair bit, can be salvaged for loot worth a million or more (sometimes much more) if you get a decent price, and many have asteroids that you can mine with very little danger that anyone will locate you. I’ve been sending my mining proceeds to one of the corp officers, and last night he parked a battleship at the local trading hub for me – the mainstay of the Gallente Federation Navy, the Dominix drone tank battleship. Half a kilometer of hurt clad in a meter-thick skin of tritanium. Now I have to train for a few days to be able to fly it to my base in Aunia – the EVE Online equivalent of bringing a new battery and a pair of jumper cables to check out a used car. (THANKS, RED!!!) ...

August 12, 2009 · 4 min · 699 words · Tipa

Daily Blogroll 8/4 -- Lifetime edition

Well, would YOU bet $200 on a game that nobody but press is allowed to talk about, a month before it’s released? When Lord of the Rings Online offered the same deal – A Benjamin and his identical twin for a lifetime subscription – you had a month to think it over. Not so with Champions Online – if you insist on playing before committing, the offer goes away. Probably the best thing about the offer – access to the Star Trek Online beta, and Mirror Universe outfits for same. So, if I want to play STO and get all the best goodies, I have to toss two c-notes Champions’ way? ...

August 4, 2009 · 3 min · 598 words · Tipa

MMORPGs in 3D: A Study in Red and Blue

[slide width=“640” height=“480”] Just got back from Virginia yesterday afternoon (you’ll be seeing some pictures from my trip on my ShutterCal widget to the right in the coming days) and am still catching up on all the blogospheric happenings of the past few days. Reason enough to show off some 3D images I’ve been making. A few weeks ago, I got wondering how I could turn game screenshots into three dimensional images. MMORPGs would be a lot more immersive if we could see the game world in the same number of dimensions as we see the real world. ...

July 29, 2009 · 4 min · 825 words · Tipa

Daily Blogroll 7/16 -- Lost in Bree edition

What makes The Prancing Pony such a “must see” when you’re in Bree? Butterbur just stands in that same spot all day and all night, perpetually on the edge of remembering what it is he needed to do while buying sticks and pebbles from snickering children. If you go, though, to the cloakroom on the second floor, you might find Melmoth of Killed in a Smiling Accident hiding from insanely super-powered wolves as he struggles with Lord of the Rings Online’s gated content – where overpowered common animals with a long history of being dead block lower level adventurers from peeking around the next curve. (Wolfshead also has a tankard of tears, by the way, for the poor, bereft children of J.R.R., whose money beds require additional stuffing). ...

July 16, 2009 · 2 min · 392 words · Tipa