DCUO: How House of Legends is broken

DC Universe Online’s “House of Legends” expansion was meant to create a new game experience for both old heroes and new. It got halfway there. DCUO splits its players into two groups, and it’s not heroes vs villains. Heroes and Villains can group together now and complete the content together, and have been able to for some time. Most of the threats in DCUO now affect both hero and villain alike, and it’s probably not long before they can join together (if reluctantly) in the same super-league. It happens all the time in the comics and the cartoons. ...

September 3, 2021 · 4 min · 792 words · Tipa

DCUO: House of Legends is LIVE!

This is going to be a fairly short post, as I didn’t get a chance last night and pretty soon I’ll have to get ready for work. But: House of Legends is live in DC Universe Online, and it’s every bit as good (and bad) as promised! The Good Leveling is fast. My baby villain went from a CR of 53 to 64 – 11 CR gained in a night, just from drops.- Old armor sets are freely available. My main gained two skill points just from completing old armor sets.- Allies are fun little summons, but they don’t stick around.- Easy to find pickup raids.- Seemed like every solo and duo I did with the baby villain scored massive upgrades. The Less-than-Good ...

August 26, 2021 · 2 min · 380 words · Tipa

DCUO Episode 41: Into the House of Legends

So, I listened to the DCUO livestream the other day, where they showed a preview of the House of Legends episode, packed to the rafters with quality-of-life changes and new content. I was listening, fascinated, until they mentioned that House of Legends was currently LIVE ON THE TEST SERVER. So, I, um, quit the livestream and installed the test version of DCUO and went to have a look for myself. Allies screen ...

August 8, 2021 · 5 min · 1009 words · Tipa