Dungeons & Dragons Online: The Seal of Shan-To-Kor

While the rest of the group wasn’t looking, I nailed their boots to the floor. It’s the only way I can get people to stop moving long enough for a picture! We’re here just outside the room in which is hidden the Seal of Shan-To-Kor. We were sent to retrieve the Seal and upset the local hobgoblin tribe enough that they would stop attacking folks. A word about traps. ...

October 18, 2010 · 3 min · 622 words · Tipa

EQ2: Night of the Living Goblin

Last night, I was going to get my necromancer, Dorah, over to Najena. No matter what. I tried their automated transfer system with a couple new names. Neither were in use, according to EQ2Players. Since Sony TSRs can’t actually move characters themselves, their jobs are to pass you along to someone else – either make it my fault somehow, or have me contact an in-game GM. But I’m pretty sure in-game GMs can’t perform a character move, either, so I was not going to leave until the TSR gave me a different solution. ...

August 7, 2008 · 6 min · 1127 words · Tipa