EQ2: Nostalgia Guild Hall mania!

Since I barely did anything to help with the guild hall, compared with Stargrace, Kasul and Ecor, I feel kinda embarrassed to be the first to blog about it, but there ya go. If you’d been following Twitter yesterday, you’d have seen the drama as Nostalgia worked crafting writs so the guild could reach level 30 and be allowed to buy the smallest, cheapest guild hall. Even the smallest, cheapest guild hall is pretty expensive and perhaps 5-6x larger than the largest house you can buy. There is nothing small about any guild hall. They really are, large, stupid large, and omg wtf I need a map large. ...

October 9, 2008 · 3 min · 567 words · Tipa

EQ2: Cloth vests mean more fashion choices for casters

In either this latest game update, GU49, or the previous one, SOE added new recipes for tailors so that cloth-wearing classes, the ones whose clothing choices have previously been limited pretty much to all-covering burkas, can have a little more flexibility with their look. Last night I stood in front of a loom and looked at some of these new options. Some of the new outfits are ungodly ugly, at least on halflings. But a couple really stuck out. I must point out, though, that the claim in the GU48 patch notes that all outfits would be complete doesn’t seem to be the case. If you could previously only make four pieces of a particular suit, you should now be able to make all of them. This wasn’t the case with the tier 1 Tranquil sets, below. Both were missing boots and bracers, and neither the hat nor the shoulder pieces had a graphic. ...

October 8, 2008 · 2 min · 273 words · Tipa

EQ2: GU49 live!

Via Taymar at MMORPG Info (always a fantastic place for information about EQ2 and other games), EQ2’s game update 49 – the last one before the expansion – is live. GU49 introduces guild halls, multicore support, and more. Perhaps another chapter in the Anashti Sul world event? I THOUGHT they were doing a tailoring update with new colors and patterns, but I can’t remember if that was expansion or pre-expansion. My tests with the multicore support on my Core 2 Duo-powered laptop showed a significant improvement on Test.

October 7, 2008 · 1 min · 88 words · Tipa

EQ2: The return of Anashti Sul?

The EverQuest 2 GU48 world quest deals with, from the evil side, anyway, discovering who is responsible for the death of a Qeynosian Seeress who died mysteriously just before she was to make a pronouncement. All the signs point to work by Bertoxxulous’s disciples, but the high priest of the god of disease swears that though they have no love for any follower of the Prime Healer, Rodcet Nife, it wasn’t them. They were framed. ...

October 7, 2008 · 2 min · 422 words · Tipa

EQ2: That's MS. Guild Hall Constructor to YOU.

Thought I’d never finish the thirty gathering missions necessary to get the “Guild Hall Constructor” title. I’d get bored, or find something else to do, or… pretty much anything else. But I did want to get the title before the event ends. After all, what better way to tell the world you’re an obsessive-compulsive whose probably going to try and sell you something? It would have been harder without Stargrace’s sage advice. She would grab a mission and head to Sunken City. Few people went there. If she couldn’t finish the mission there, the Graveyard was a short hop away, and it would have the stuff. ...

September 23, 2008 · 1 min · 207 words · Tipa

EQ2: Getting out before the crash

Taking action before the GU49 changes no longer requiring rare dusts (the by-products of making Adept III spells) for raid-level cure potions, I dumped all the dusts that had been gathering du… sitting around in my bank and listed them all on the market. I was going to save them to make mastercrafted poisons with on my alchemist, but my alchemist is still on Befallen, so there’s no real reason to keep them. ...

September 19, 2008 · 2 min · 223 words · Tipa

EQ2: GU 49 Test patch notes commentary

EverQuest 2’s game update 49 is pretty much the most exciting single update since Kunark. As the last (I believe) update before the launch of “The Shadow Odyssey” expansion, they seem to be rolling out a lot of their new tech to prepare for what we’ll be seeing live in November. During “Raising the Banner” (GU49): A team of dedicated excavators and researchers have begun to uncover a remarkable find in the dunes of Sinking Sands. They have numerous tasks for any recruits willing to help defend the site, excavate relics, maintain their assisting clockworks and provide crafted supplies for the team. They cannot fathom how important this project is and how it is fated to reshape the world of Norrath for years to come! ...

September 17, 2008 · 5 min · 988 words · Tipa