EQ2 Fortune League: #WINNER

Oh, wicked, bad, naughty Zoot! She has been setting alight our beacon, which, I just remembered, is grail-shaped. It’s not the first time we’ve had this problem. – Monty Python and the Holy Grail Is Fortune League a social game? The “fantasy raid party” game is on Facebook, after all, but just putting a game on Facebook doesn’t make it social – not by itself. It seems to me that social games require other people to play. When this came up on Twitter a few days back, I thought that the whole reason why they were called social is that, by definition, they couldn’t be played alone. ...

March 10, 2011 · 3 min · 599 words · Tipa

EQ2: How to win at Fortune League

Party Lineup Screen (click to enlarge) A couple of weeks ago, I started playing Fortune League on Facebook with absolutely no idea what I was doing. Or rather, with all the wrong ideas. Fortune League is based off of EverQuest II, and success in the Facebook game brings rewards to the live game. You get AA experience and enhanced XP potions just for participating. If you do well, you can get some cosmetic items – currently some tattered wings and, for the best of the best, a gold trophy for your home. ...

February 13, 2011 · 7 min · 1449 words · Tipa

Fortune League, or, Wall Street Raiders

I was pretty darn excited when I read that SOE was starting up Fortune League, a Facebook game based on EverQuest 2, with rewards that would transfer back to your EQ2 characters. You could make just exactly the party you wanted, participate in raids and generally the best parts of your EQ2 experience would seamlessly translate to the social media. Blogfriend Eliot Lefebvre at Massively wrote that Fortune League was: ...

January 10, 2011 · 3 min · 452 words · Tipa