EQ2: The Seafury Buckaroo and Tunarian Treehugger RMT Armors

There is no point in having RMT appearance armor if nobody knows you’re wearing it. The entire purpose is to be seen, right? It’s a fashion statement. So let’s look at these armors from a fashion perspective. There are two sets. The Seafury Buccaneer set is a heavy chain armor with steel plates and a metal shoulderguard on the right shoulder. The Tunarian Alliance armor set is a reinforced studded leather with a boiled leather shoulderguard over the left shoulder. ...

December 10, 2008 · 4 min · 804 words · Tipa

EQ2 RMT discussion

Chris: I read an eq2 hotfix.. It didn’t mention a particular server: STATION CASH Station Cash is a new virtual currency from SOE that has been created to allow for the purchase of premium in-game items within EverQuest II. To get started, access the “Marketplace” from the EQII Window within the game. Click on the “Add Funds” button to purchase Station Cash to fund your wallet and then select items to purchase. ...

December 9, 2008 · 2 min · 378 words · Tipa

SOE brings RMT fluff items to EverQuest 2?

This story is causing a bit of a stir here at work. Yes. At my real life work. Clockwork Gamer: Station Currency Dunno what this means. I have misgivings about having RMT and a subscription price in the same game (just as I do with Wizard 101, but at least EQ2 has appearance slots). More as we all learn more.

December 9, 2008 · 1 min · 60 words · Tipa

EQ2: Pranking in Timorous Deep

December 6, 2008 · 0 min · 0 words · Tipa

EQ: Doomfire, the Burning Lands (Part II)

Last time we came to the Plane of Fire, we scurried back and forth in front of the zone, kiting mobs, a good portion of whom declined to be kited. We muddled through. Since then, we have been joined by an uber knight, Tarfu, Mantis morphed to his Tribunal enchanter, and, oh yes, mercenaries made themselves available for hire all over Norrath. No matter who should show, then, we could make a group and go do STUFF. ...

December 6, 2008 · 5 min · 1021 words · Tipa

Comparing EQ2 and Mabinogi Horse Movies

Because the Mabinogi movie has the really annoying habit of bursting into song when all you want to do is read the article, I’ve hidden it beneath the fold. So click through to read how EQ2 could take some lessons from Mabinogi in making their world seem fun and inviting. EQ2 horse movie: Mabinogi horse movie: Both games have horses. They’re even pretty similar horses. But one tells a story, and one looks a whole lot better than the other. Granted, the EQ2 movie is from EQ2’s beta, and Mabinogi is a much newer game, but can you imagine EQ2’s stellar gameplay matched with an art style that’s a little more fun? ...

December 2, 2008 · 1 min · 195 words · Tipa

Adventures in Monopoly #1: Duke Bear

December 1, 2008 · 0 min · 0 words · Tipa

EQ2: The Firemyst Village crafting mission

While I love MMOs, the idea of playing a game where wanton killing is the only path of advancement just seems morally wrong. If anyone acted like that in the real world, they’d be shut away. Yet in MMOs, it’s meant to be heroic to kill as much as you can, until killing itself becomes so humdrum and ordinary that nobody ever talks about it. Even killing a god is just a means to an end. At least EverQuest had the decency to be shocked when players finished killing the pantheon of Norrathian gods, when Druzzil Ro reset time itself so that it never happened. The gods remembered, though, and left Norrath rather than serve as the Raid Target of the Day for a new generation of adventurers. ...

November 26, 2008 · 5 min · 918 words · Tipa

EQ2: Weekend Gaming

Not surprisingly, the weekend continued the EQ2 fun from the week. The Shadow Odyssey is the most “different” EQ2 expansion yet, but I can’t yet say HOW. But it is. Different. If y ou play in the TSO places, you are playing in a very different kind of game than if you play elsewhere. So kinda working backward here. Last night, after goofing around for awhile, I went LFG and got a group for the Evernight Abbey in Loping Plains. Never been here! And it seemed, neither had anyone else in the group, so we got to be the first. Most everyone was receiving lots of advice from their guildies on how it’s done… ...

November 24, 2008 · 3 min · 618 words · Tipa

EQ: Vegarlson, the Earthen Badlands (the Plane of Earth)

Of the four elemental planes, the plane of earth is the most unusual and certainly the scariest. Strange, silent, deadly creatures lurk everywhere; some burrow underground, and pop up to attack you as you pass. The Rathe Council has abandoned the plane to meet and discuss things in their own sub-plane, leaving their larger plane alone to grow strange. All good news for us, though. The Plane of Earth was a reward, back in the old days. A gift to the serious raiding guilds. If you attended all the raids, a hundred times, in the right order, and the markings on your arm all glowed the same hue, and you had no lost memories, and your guild’s scouts had seen Rallos Zek the Warlord pop before any other guild, and your pullers had managed to get the two trigger mobs claimed and mezzed while the guild gathered, and after that, managed to do a raid that was not only timed but required almost inhuman teamwork and rarely-used abilities and outright sneakiness, well, then the planes of Earth, Air and Water would open for you, and the best experience in the game would be yours. ...

November 23, 2008 · 5 min · 984 words · Tipa