EQ2: The gladdest/saddest sight in Veeshan's Peak

I’d worked so long on the Spellborn comic – way longer than I thought, it took forever to come up with the story and then I had to go back and make tedious reshoots to fill in the plot and a long time in Photoshop to make it look like Mercy and Erisa were in the same place at the same time – that I thought I would reward myself with some EverQuest II time. I don’t play enough of my favorite game :) ...

January 4, 2009 · 3 min · 602 words · Tipa

A look back at 2008

2008 has been an absolutely amazing year for MMOs, and my personal progress through them. Last year at this time, I’d just found the absolutely most perfect EQ2 guild – they were great raiders, loved grouping, and were fantastic people besides. With Clan of Shadows, I managed to do every flagging raid for Ruins of Kunark and was ready to step in and do my best to help the guild as they conquered Veeshan’s Peak. It wasn’t to be; I didn’t make the full membership vote. It wasn’t even close. That disappointment, along with other things to fill my evenings, eventually led to the end of raiding. Without raiding, though, I didn’t have much incentive to log in anymore. I tried to make things work with another guild, Delusions of Grandeur, but it just wasn’t CoS. I guess if I couldn’t make it in CoS, I didn’t want to settle for a lesser guild. ...

December 24, 2008 · 10 min · 1997 words · Tipa

EQ: Exploring the Depths of Darkhollow

Depths of Darkhollow, EverQuest’s tenth expansion was set in the vast underground series of caverns of Underdark Darkhollow, a vast series of caverns beneath Norrath inhabited by the remains of the Illithid Illisin empire and the upstart, warring factions of the Wurine (werewolves). It continued the previous Dragons of Norrath expansion’s effort to reposition EverQuest back to its Norrath-centered fantasy roots after two large expansions, Gates of Discord and its follow-up, Omens of War, took players off Norrath and into the middle of an alien invasion. After all, where could you go when you’d just killed off all the gods of Norrath in Planes of Power? ...

December 20, 2008 · 3 min · 576 words · Tipa

EverQuest merging servers, adding NEW server in 2009

Actually in an EverQuest group right now so can’t write this up fully, but briefly, next month, Druzzil Ro (Tarew Marr) will merge with progression server The Combine to become Druzzil Ro (Tarew Marr, The Combine). But more excitedly, EverQuest will be adding its first new server since the progression servers. Full details below. New Worlds of Adventure On January 21, 2009, EQ will be consolidating “The Combine” server and “Druzzil Ro (Tarew Marr)” server into one server to be titled “Druzzil Ro (Tarew Marr, Combine).” The merge will begin at 3 a.m. PST and will last approximately five hours. ...

December 19, 2008 · 3 min · 461 words · Tipa

EQ2: Raids always can use another troub...

Dream of Mirror Online got rolled back to yesterday evening. Everything I wrote about in my last post – gone, like it never happened. I suppose I shouldn’t be upset, because I still had the fun and the memory hasn’t faded, but now it means I have to level my alchemy again, do that trash quest again, make my level again, do all that gathering again… UGH. I HATE THAT. ...

December 19, 2008 · 3 min · 495 words · Tipa

EQ2: When giant dogs attack!

I was trying to get a decent screen shot of my new Frostfell quest armor when Buddy brutally attacked! One of Dora’s final tasks when she betrayed to Freeport was to befriend Buddy, and then take evil delight in killing him. But Dora used her new necromantic powers to bring him back. Somehow she brought him back ‘wrong’ and he grew to enormous size. He’s now the guardian of the guild hall… ...

December 16, 2008 · 1 min · 170 words · Tipa

EQ2: The Icy Keep ... of LAG.

The Icy Keep is EQ2’s new addition to their winter wonderland of Frostfell fun, a nicely laid-out retooling of Permafrost that not only provides an hour’s group fun, but also moves the ongoing EQ2 plot ahead slightly. Long ago, the ice goblins of Permafrost were in thrall to the villainous Lady Vox, an ice dragon whose control over the northern reaches of Norrath was merciless and absolute. Her continual death at the hands of adventurers and, finally, at the claws of the prismatic dragon Kerafrym, left her a shadow of her former self, and set the goblins free. ...

December 15, 2008 · 4 min · 793 words · Tipa

EQ 'Cide edition: Raticide, Spearicide, Gianticide.

Rejected post titles: “The Spear-it of Christmas”, “The Mob that Dis-speared”, “Spear-ritually yours”. Last week, we were saddened by the cruelty whose name is Doomfire, the Burning Lands, where none of the many nameds of “C1” bothered to show. Sure, we got levels and AA off their minions, but that wasn’t the point. We wouldn’t leave until Tarfu got his Spear of Fire, the paladin pet weapon that procs paladin epics. ...

December 15, 2008 · 3 min · 616 words · Tipa

EQ: Frostfell comes to Velious

I think I’m still hurting from the smackdown those giants in the Great Divide put on me. I was kinda thinking that EverQuest winter holiday events would be something you could pretty much do solo, no matter what you’re level. I was kinda thinking WRONG. The first two, kill ten goblin scouts and a boss, and then kill ten lower level Dark Mistletoe giants and a boss (above), were easy. Some of the giants were clerics, but they’d run out of mana eventually. ...

December 12, 2008 · 2 min · 266 words · Tipa

New EverQuest hot zones. RMT, and Frostfell missions

Much thanks to Danshir for reminding me last night that EverQuest has changed its list of hot zones, places that give extra adventure and AA experience if you fight there. If leveling is your goal in EverQuest, you want to go to the hot zone best for your level and look for a group. Usually there will be plenty of other people there to group with. SOE usually adds a few new drops (often nice augments) to sweeten the deal, as well. ...

December 10, 2008 · 4 min · 656 words · Tipa