
Dungeons & Dragons Online: Adventure by the Bite
There’s a gulf between the MMOs I WANT to be playing – such as EverQuest, where I currently have a max-level rogue – and the MMOs I ACTUALLY play – which, these days, are Dungeons & Dragons Online and Star Trek Online. (Wizard101 is on the back burner as we wait for the expansion). EverQuest is famous for being a social, more ‘sandbox’ open world where reputation matters and the things you do have consequence. Well, not so much anymore; SOE has fully bought into the instanced adventure scheme and now, nothing anybody does has any effect on the world. But ONCE UPON A TIME, it did. The point being, though, was it WAS a virtual world, where you could just hang out in places and chat, role play, run events or do whatever you wanted – and even occasionally pull on the heavy boots and wade into dungeons and battle for treasure. ...








