Daily Blogroll 8/13: Gyrating Goo edition

I THINK this screen shot came while we were raiding the City of Mist for Jalanea’s shaman epic. Remember when guilds used to raid the City of Mist? Something I really liked about EverQuest was the mix of raid targets in leveling zones. Now it’s all instances and keeping people away from each other as much as possible. Sad. ...

August 13, 2009 · 3 min · 625 words · Tipa

Daily Blogroll 8/12 - Dominix edition

EVE Online wants you to make money. It’s hard NOT to be swimming in the stuff. So your given level 3 mission might have a couple dozen enemies in it. You get a bounty on every one you kill, they drop loot which can sell for a fair bit, can be salvaged for loot worth a million or more (sometimes much more) if you get a decent price, and many have asteroids that you can mine with very little danger that anyone will locate you. I’ve been sending my mining proceeds to one of the corp officers, and last night he parked a battleship at the local trading hub for me – the mainstay of the Gallente Federation Navy, the Dominix drone tank battleship. Half a kilometer of hurt clad in a meter-thick skin of tritanium. Now I have to train for a few days to be able to fly it to my base in Aunia – the EVE Online equivalent of bringing a new battery and a pair of jumper cables to check out a used car. (THANKS, RED!!!) ...

August 12, 2009 · 4 min · 699 words · Tipa

Daily Blogroll 8/10 -- Thank God it's Monday edition

I got a spam comment today which mentioned, while complimenting me on explaining some vague idea to them, that they were unsure of this blog’s update schedule. Geez. When even SPAMMERS wonder why you don’t update every day, it’s getting out of hand ;) Fact is, most of the time I am doing boring stuff. CrazyKinux linked to a blog once that insisted nobody wants to read about someone running mission in EVE Online, so once I read that, I stopped posting about my adventures in EVE. I’m leveling up a character in Wizard 101 so I can do Grizzleheim with level-appropriate characters, but that takes time. I do fit in little bits about what I’m doing in EVE and Wizard101 now and then in these blogrolls… but they don’t seem worthy of entire posts! ...

August 10, 2009 · 4 min · 830 words · Tipa

When I die....

When I die, I don’t want my last thought to be, “Why oh WHY didn’t I grind out another thousand AAs when I had the chance?” Etha, 67 Druid, 191d 3h played Tipa, 71 Rogue, 254d 12h played Brita, 75 Cleric, 181d 8h played Tipa, 68 Ranger, 9d 1h played Those aren’t even all my EverQuest characters. Six hundred and thirty five full days playing just across those characters. I could add my 65 mage or 58 shadow knight to that. At eight hours a day, that would be five and a quarter years. (Though, it’s easy to see how much quicker leveling in EQ has gotten. 1-68 in nine played days? Sweet! And that included raiding!). ...

August 6, 2009 · 3 min · 583 words · Tipa

Daily Blogroll 8/4 -- Lifetime edition

Well, would YOU bet $200 on a game that nobody but press is allowed to talk about, a month before it’s released? When Lord of the Rings Online offered the same deal – A Benjamin and his identical twin for a lifetime subscription – you had a month to think it over. Not so with Champions Online – if you insist on playing before committing, the offer goes away. Probably the best thing about the offer – access to the Star Trek Online beta, and Mirror Universe outfits for same. So, if I want to play STO and get all the best goodies, I have to toss two c-notes Champions’ way? ...

August 4, 2009 · 3 min · 598 words · Tipa

MMORPGs in 3D: A Study in Red and Blue

[slide width=“640” height=“480”] Just got back from Virginia yesterday afternoon (you’ll be seeing some pictures from my trip on my ShutterCal widget to the right in the coming days) and am still catching up on all the blogospheric happenings of the past few days. Reason enough to show off some 3D images I’ve been making. A few weeks ago, I got wondering how I could turn game screenshots into three dimensional images. MMORPGs would be a lot more immersive if we could see the game world in the same number of dimensions as we see the real world. ...

July 29, 2009 · 4 min · 825 words · Tipa

Daily Blogroll 7/24 -- See You Next Wednesday edition

Aside from just being a shout-out to John Landis fans, I will be away on family business all weekend, returning Tuesday. I don’t know if I’ll bring my laptop, but I won’t be gaming in any event. The banner picture is of a raid dying in EQ2’s Wrath of the Elements x2 raid instance. It’s a guild raid, and the guild is Twilight Disciples, and it’s a PST raiding guild with a full roster of raiding nights, but the WoE raid was fun enough that, warning them I’d likely be missing most weeknight raids due to being asleep, I accepted their offer to join. I even won some T3 gloves from the raid, but I don’t have enough shards to finish them. If you’re not an EQ2 player, most of this paragraph was gibberish. ...

July 24, 2009 · 3 min · 568 words · Tipa

Daily Blogroll 7/21 -- Scrapyard edition

I almost resubscribed to WoW last night. Just for a month, just so I could see some of the new places, see if the stuff the expansions added changed the game for the better. I didn’t, though, because to roll up a Death Knight and see all this cool stuff would cost me $$$ for the core game, Burning Crusade, and Wrath of the Lich King. Maybe when Blizzard finally makes all-in-one editions, like everyone else these days. ...

July 21, 2009 · 3 min · 542 words · Tipa

Daily Blogroll 7/13 -- Monday is Funday edition

Like an ebbing tide, the weekend slowly recedes, leaving behind the flotsam and jetsam of yet another Monday. Only a few years too late to knock ’em dead in Mrs. Moran’s 3rd grade English class on similes. Are the World of Warcraft’s raids too dependent on scripting to be done by unaided humanity? I haven’t played WoW in a few years, but it’s sounding more and more like WoW raids are just a multiplayer, more colorful version of the old “Dragon’s Lair” video game, where you had to move to lit-up squares in a room to defeat monsters. Actually it sounds EXACTLY like it, as Copra found out to his dismay. WoW raiding – an update of a classic 80’s video game for a new generation. ...

July 13, 2009 · 3 min · 528 words · Tipa

Daily Blogroll 6/25 -- A Valiant Effort edition

Hey, didja hear the news? Mark Jacobs is leaving Mythic and Mythic is being merged into Bioware! Jacobs was the public face of Mythic for so long, I can’t think of one without the other, and I can’t think of an upside to his leaving for the game I once loved, Dark Age of Camelot. Keen thought EA was past absorbing studios for their properties and then squeezing out the help. Snazfg urges people not to pillory either EA or Jacobs until more is known. Heartless_ said he knew it all along (I guess he did!). Ardwulf wonders if this means Mythic will be getting some Bioware resources (don’t count on it). Tobold suspects the merge came because Warhammer did not meet the goals Jacobs promised. Stropps agrees. Abalieno at Cesspit would have preferred this ended differently, with more learning and caring. Werit detects an air of schadenfreud among some of the commentators. And Scott Jennings reminisces about Mark and happier days at Mythic. ...

June 25, 2009 · 4 min · 705 words · Tipa