DDO: The Wight at the End of the Tunnel

Delera’s Tomb has some sort of unhealthy obsession with dead girls. You have the “Dead Girl’s Notebook” one-off. Then you have the whole Delera questline proper, where you free the spirit of the dead girl and then hunt down the evil necromancer what did it to her. It’s as if Turbine’s quest scripters had come off a weekend binge that included a half dozen Japanese horror movies, stumbled into work on a Monday with their brain cells still crackling, and wrote what they saw when they closed their eyes. ...

December 21, 2010 · 4 min · 819 words · Tipa

DDO: Getting the Wight Out

Yeah, that was the easiest trap to find EVER! We were running past and someone (I want to say Ulan, but it probably wasn’t) suggested taking a screenshot of us. I’m like, great! Look at all these bridges and ladders! Perfect spot! And then they pointed out the giant goat head behind us. First on the menu – getting Ulan, our Friend from the North, into the exclusive ranks of the Order of Cannith. You know, I’d like an order of toast, an order of iced tea, and an Order of Cannith. Anyway, not just anyone can be a member of the Order. There’s a long application that will take a few hours to fill out, and hitting the ‘submit’ button at the end gives you a PAGE NOT FOUND error. Then you’ll have to talk to our HR person about doing a personal interview over Skype. Dress nicely! ...

December 13, 2010 · 3 min · 448 words · Tipa

DDO: Taking a Wight at the Ghast Station

Shy, a hireling cleric, and I watch the pretty burning ship while Spode flees the scene The topic came up last week about maybe picking one of our myriad guilds as the one guild we all would join. Despite all the good times I had at GAMERZ, the nights we just spent describing our adventures over guild chat, banding together to defend Stormreach from its deadliest foes and… ah, forget it. I was a ninja invite, just a warm body to them. The only thing they ever wanted from me, as far as I know, was free guild renown at no cost to them. I left GAMERZ with nary a backward glance, and nobody noticed. ...

December 6, 2010 · 6 min · 1242 words · Tipa

DDO: Searing(ly expensive) Heights

Team Spode left Three Barrel Cove behind, complete except for one level 7 dungeon we may return to once more of us are level 7. But we’d fought pirate monsters long enough. It was time to strike the barnacles from the scurvy mains’l, star the board and drink the port, drive the wharf rats out from under the saxboard, swab the bo’s’n and harpoon the gunwales, weigh the anchor and turn two sheets to the wind, and in all other ways, leave the pirate life behind us for awhile. ...

November 22, 2010 · 4 min · 653 words · Tipa