The Official, Scientific, 2023 List of Popular MMORPGs

Here we go again. The top 38 MMOs in the last 30 days in the USA, as reported by Google Trends.

May 20, 2023 · 8 min · 1700 words · Tipa

New World: Kochają nas w Polsce!

New World has been released for just a week. It is way, way too early to start forecasting any sort of trends from this. Like, that’s ever stopped me before. I repeat this whenever I talk about Google Trends. Google Trends is based solely on what people are searching for, and does not correlate with the actual popularity of the game, the number of players, or anything. It’s just the number of searches on a specific topic in a certain amount of time. I would assume that search terms are connected to a specific topic by the searcher clicking on a relevant link in the search results, but that’s just a guess. That said… ...

October 5, 2021 · 3 min · 496 words · Tipa

Daily Blogroll Oct 10: Columbus Day edition

Creativity can be deadly I realized today that I have no clue whatsoever what the term “MMO” means anymore. I gave it some thought and came up with “An MMO is an online, real-time game where other people affect can your game.” That’s pretty vague. Clearly there are games which call themselves MMOs and can be played as if they were MMOs, or as if they were solo RPGs. I don’t know. I just know the old definitions don’t work. ...

October 10, 2011 · 4 min · 699 words · Tipa

Daily Blogroll 1/12 -- Snow Job edition

A whole weekend lost in a Rift, but I think what I’ll remember most about this last weekend was this jerk in General chat – named, ironically, Karana – who was going on and on about how the quests and everything else about the game was a copy of WoW. Well, heck, I didn’t know Thomas Edison was resurrected just to offer his genius insights. But some people just can’t see past their own experiences with WoW. Like, the people complaining that every one of the classes will have a 50/16/0 point spec, as if the class-defining abilities of each ‘soul’ only happen once 50 points are spent on it, similar to WoW’s talent trees. ACTUALLY, the class-defining skill is usually given for free, at zero points. Smart players will have a synergistic three soul mix. Anyway, already went on about that, and though I’m loving Rift and have applied to a guild, I’m really tired of reading about it. ...

January 12, 2011 · 6 min · 1082 words · Tipa

Daily Blogroll Looks Back: 2001

I was cleaning out my closet and found a few old floppy disks, REALLY old. Someone had scrawled “Daily Blogroll: Sep ‘01” on them. I honestly don’t remember writing any blogs way back then. I had no idea what was on them. They were two 8" disks, so between the two of them, there could be as many as four or five pages of documents sitting there, unread, for eight years. ...

September 13, 2009 · 8 min · 1498 words · Tipa

Daily Blogroll 6/26 -- Space Michael edition

I’m not gonna say anything snarky about Michael Jackson. When he died yesterday, millions of people all over the world played his music loud and sang along; people gathered to remember him. When you and I die, how many people will even remember we lived? Nobody will remember us for how many max level characters we had or how many nights we spent raiding. We’ll only be remembered by and because of the people whose hearts we touched. Beau Turkey finds the most memorable moments in MMOs are not the levels ground out, but the coming together of friends to work on something as a team. ...

June 26, 2009 · 4 min · 690 words · Tipa

Daily Blogroll 6/25 -- A Valiant Effort edition

Hey, didja hear the news? Mark Jacobs is leaving Mythic and Mythic is being merged into Bioware! Jacobs was the public face of Mythic for so long, I can’t think of one without the other, and I can’t think of an upside to his leaving for the game I once loved, Dark Age of Camelot. Keen thought EA was past absorbing studios for their properties and then squeezing out the help. Snazfg urges people not to pillory either EA or Jacobs until more is known. Heartless_ said he knew it all along (I guess he did!). Ardwulf wonders if this means Mythic will be getting some Bioware resources (don’t count on it). Tobold suspects the merge came because Warhammer did not meet the goals Jacobs promised. Stropps agrees. Abalieno at Cesspit would have preferred this ended differently, with more learning and caring. Werit detects an air of schadenfreud among some of the commentators. And Scott Jennings reminisces about Mark and happier days at Mythic. ...

June 25, 2009 · 4 min · 705 words · Tipa

Daily Blogroll 6/24 -- I Love Allergies edition

Yes, we’re back to the Daily Blogroll. Another allergy attack has left me asleep by 9PM, which really shortens the nights for me. Is Aion too derivative to be successful? Tobold thinks so. In fact he wonders why people would pay full price (US$15/month) for a WoW-like like Aion when they can get the real thing for the same price, or a free WoW-like in Runes of Magic. He also doesn’t hold out much hope for Fallen Earth, calling it too much like failed MMO Tabula Rasa “just working less well, being less fun, and having less good graphics”. So that’s that. ...

June 24, 2009 · 3 min · 608 words · Tipa

Daily Blogroll 5/19 -- Black Lung edition

In EVE Online, at my new home at the Sisters of EVE base in the Arnon system, with Mining IV, Refining III, and two Miner II mining lasers and purely selling in-system, I make about 27.5K ISK per minute of mining. If I processed the ore at my current level and sold it in the best market within seven jumps, I would make about 26K ISK/minute of mining, not including travel time. The question is, how many sessions of mining would it take to pay for the skills and equipment necessary to make refining more profitable than just selling the ore straight with no additional skills going toward mining? EVEMon has me at about ten days to having the skills necessary to fly a ORE Retriever mining barge… EVE is the first game I have HAD to play with a spreadsheet open. ...

May 19, 2009 · 6 min · 1141 words · Tipa

Web Log 4/24 -- Friday is Free Day edition

Penny Arcade starts off Freeday Friday with a little bit of snark about the Chronicles of Spellborn payment plan. While it’s true that you can now use a credit card like for every other game… I think trying to figure out their Coins-based plan is a fun game all on its own, don’t you? Reported everywhere is Lord of the Rings Online’s second anniversary promotion. Free to try again, 25% experience bonus on kills that stacks with all other bonuses, tokens you can trade in for cool stuff, etc etc. The xp boost is very nice, anyway. I haven’t seen what the tokens trade in for, but I have my suspicions I have a lot of Blueberry Tart recipes in my future. ...

April 24, 2009 · 3 min · 589 words · Tipa