Daily Blogroll 8/31 - End of Summer edition

Wow, can’t believe it’s almost autumn. Summer came so late to New England; cool and rainy through most of it, a couple of hot and humid days, and now the cooler days are back. It’s like living in Seattle. Played a bit of Champions Online over the weekend. I take a character to level 10, start them in on the Hero Games cage matches, see how well they do and take what I learned to the next character. My most recent character was the Green Reaper, a character with all of Green Lantern’s abilities without the power ring. Custom framework of supernatural + telekinesis, allows for a ranged power builder, ability to make ego weaponry from thought alone, and the ability to toss heavy objects at people – with her mind! Travel power is green fire flight. ...

August 31, 2009 · 4 min · 812 words · Tipa

Daily Blogroll 8/4 -- Lifetime edition

Well, would YOU bet $200 on a game that nobody but press is allowed to talk about, a month before it’s released? When Lord of the Rings Online offered the same deal – A Benjamin and his identical twin for a lifetime subscription – you had a month to think it over. Not so with Champions Online – if you insist on playing before committing, the offer goes away. Probably the best thing about the offer – access to the Star Trek Online beta, and Mirror Universe outfits for same. So, if I want to play STO and get all the best goodies, I have to toss two c-notes Champions’ way? ...

August 4, 2009 · 3 min · 598 words · Tipa

Daily Blogroll 7/20 - Much Ado about Nothing edition

The weekend went by too fast, as it always does. Rock, Paper, Shotguns Kieron Gillen had the perilous job of re-reviewing Darkfall for Eurogamer. Eurogamer’s original review score, 2/10, was savaged by the Darkfall developers and players. In Darkfallout, Kieron talks about the perils of being the clean-up crew for a disaster, and why he was shocked at the reaction by some other game journalists to the first review. Following up on last week’s discussion about how MMOs are like men, women, dogs, or kitchen cleansers, Green Armadillo notices that his dog is a lot like an MMO player. Except we have to go get our OWN food. ...

July 20, 2009 · 3 min · 499 words · Tipa

Daily Blogroll 7/8

I love the feeling of peace and serenity EVE Online gives. And then sometimes weird, exciting stuff happens. A corps-mate and I were testing weapons fire and tank abilities last night when a battle broke out behind us as rival corps met outside a station. It was great, and for some reason reminded me of the very first story I ever read about EVE Online, about The Great Scam which put the game on everyone’s long range scanners. ...

July 8, 2009 · 4 min · 693 words · Tipa

Nightly Blogroll -- Though Amaryllis dance edition

The “Amaryllis” edition stuff? Well, here it is, a warm Spring night, just started writing, and “ ” comes up on the playlist, and it just seemed to fit the mood so well… And re: the banner, well, Atlus’ newly revamped MMO import NeoSteam closed its Open Beta today to relaunch soon as a real live game. Rumor has it that characters from both the closed and open betas will carry through to the live game, so if you’ve a yen to play a fairly standard fantasy grinder with PvP and a light industrial flair, give it a shot. ...

June 8, 2009 · 4 min · 762 words · Tipa

Daily Blogroll 5/22 -- On Holiday edition

Long weekend for us in the US, Memorial Day weekend. Though meant to honor Americans who have died in wars, I remember it mainly as the beginning of school’s summer session – those last few weeks of school where the teachers pretty much relaxed and let you do whatever you liked. As a trumpet player in the school band, I always had the hope that I would be selected to be the lone trumpet that stood apart in the cemetery that also ended the Memorial Day parade and play taps as we all stood silent in prayer. ...

May 22, 2009 · 3 min · 584 words · Tipa

Daily Blogroll 5/19 -- Black Lung edition

In EVE Online, at my new home at the Sisters of EVE base in the Arnon system, with Mining IV, Refining III, and two Miner II mining lasers and purely selling in-system, I make about 27.5K ISK per minute of mining. If I processed the ore at my current level and sold it in the best market within seven jumps, I would make about 26K ISK/minute of mining, not including travel time. The question is, how many sessions of mining would it take to pay for the skills and equipment necessary to make refining more profitable than just selling the ore straight with no additional skills going toward mining? EVEMon has me at about ten days to having the skills necessary to fly a ORE Retriever mining barge… EVE is the first game I have HAD to play with a spreadsheet open. ...

May 19, 2009 · 6 min · 1141 words · Tipa

Daily Blogroll 5/13 -- Going Rogue edition

When I’m running around the mean streets of the Rogue Isles in City of Heroes, you know what I hate the most? Nah, not the dons of the Family. Not even Longbow. It’s those damn tourists from Paragon City. And NOW I find that the heroes themselves are thinking about slumming their dark sides on my turf? Sente hopes the expansion adds more depth to the Mission Architect, allowing real choices instead of “if it moves, kill it. If it doesn’t move, harvest it.” gameplay so common in CoX missions. Syp sees this as a necessary move to separate the game from Champions Online and DC Universe Online. Spinks wonders why it took so long for such a basic premise as heroes and villains swapping sides to make it into the game. Hudson hopes the expansion will deal with City of Heroes’ boredom factor. ...

May 13, 2009 · 4 min · 788 words · Tipa

Daily Blogroll 5/11 -- Reboot edition

I saw Star Trek Friday night – and it was great. Kinda made me wonder if someone could do the same for Star Wars… like if, somehow, Jarjar Binks went back in time to train Anakin before Qui-gon Schindler got to him… After an exciting Free Realms weekend in which the log-in servers were down for many hours, I still got some time in. Restarted as an archer and got to level 7, right in the middle of the grind to level 10. Tobold got his blacksmith to 20 and finds the whole job pointless since fairly cheap RMT weapons you can get at level 1 are way better than the best weapons you can craft at 20. ...

May 11, 2009 · 5 min · 872 words · Tipa

Daily Blogroll 5/8 -- Darkfail edition

Apologies to Randall Munroe Yes, I really do believe you can’t honestly review an MMO without investing yourself in it for a fairly substantial bit of time, so that any oddities with controls and stuff become second nature and you can understand the core of what the game developers were striving for. A 1999 EverQuest review could have written all about the low polygons and stiffness of the character models, the laughably sharp-cornered world and so on, and missed the forest for the trees. You have to play a MMO long enough to see and appreciate the forest before you stamp a score on a review. ...

May 8, 2009 · 4 min · 694 words · Tipa