The West Karana Friday Offer Wall!

Unlike other offer walls, this one probably won’t infect your computer with anything TOO harmful. Like watching pretty alien spaceships blow up in all sorts of interesting ways? I do! I bought Gratuitous Space Battles the day it came out and every now and then, I build some fleets and watch them get crazy on the devious (but not as devious as me) enemy. Positech Games sent me a 25% off code for the game, good for seven days only, and two of those days have already passed, so if you’ve been wanting the game, be the first to use up this discount code when ordering: BNXP00099. ...

April 16, 2010 · 2 min · 375 words · Tipa

IP-based MMOs: Part 1 (of 5)

Basing your MMORPG on an existing property can be an easy way to get attention for your new game and tap into a base of potential players who are already familiar with the world and its lore. It’s a wonder that more games haven’t tried it. Where’s our Wheel of Time MMO? Our Honor Harrington MMO? Our Sailor Moon MMO? (Oops, didn’t mean to mention that one….) Well, maybe someone’s working on one of those right now (call me!) ...

April 15, 2010 · 6 min · 1104 words · Tipa

Daily Blogroll 10/10: Short Week edition

I’ve been playing a bit of Earth Eternal since it went into open-closed beta yesterday. Since I think we’re still unable to actually show the game, here’s a picture of the upcoming stop motion/cgi film, Roald Dahl’s Fantastic Mr. Fox. Now, I don’t KNOW that Sparkplay’s gonna close down to go to the premiere, but I wouldn’t be surprised. Should kids gamble on the Internet? Evil Theurgists wonders why KingsIsle is encouraging kids to blow their parent’s moolah spinning the virtual wheels of Wizard101’s new slot machine – where you spend 15 (and up) Crowns to win the usual prize of 20 gold. You get 15 twirls a day and the rewards are minuscule so… let’s hope this is one feature that doesn’t make it out of testing. ...

October 9, 2009 · 3 min · 443 words · Tipa

Weekend Gaming

Sean E asked me why I wasn’t playing Dungeons and Dragons Online. I hear DDO and I think “hey, another fantasy MMO with wizards and stuff”. Why add a twenty-first to the twenty I already play or have played? And who has that kind of time? I guess it depends on who you play with; in an MMO, it’s more about the company you keep than the merits of the game. ...

September 28, 2009 · 6 min · 1177 words · Tipa

Daily Blogroll 9/25 - Apocalypse edition

Adventuring after a mysterious apocalypse forever changed the landscape, with strange creatures everywhere and a refugee populace just trying to survive in a mutant world overrun with danger…. I didn’t even know I’d gotten into the Earth Eternal closed beta. Tails Tales of my chubby little rat rogue, the kind that Cinderella did NOT want helping make her dress, once I’ve seen more of the game. Back in EverQuest, unexpected adds usually meant a group wipe (unless you were specifically doing an AE group). Crowd control or a puller who knew how to split was really important. Modern MMOs ramp down the difficulty quite a lot, and Spinks wonders if specialized crowd control has any sort of place in World of Warcraft, given the tendency to just gather up a room and kill everything at once? And this is why WoW can’t have nice things, like enchanters and bards :) ...

September 25, 2009 · 3 min · 502 words · Tipa

Daily Blogroll 9/3 - Sushi day edition!

I’ve been thinking of swapping my sidekick in Legends of Zork from the Gent (who made me essentially immune to traps) to the Accountant (who earns interest on your stash) for awhile. It kinda disappointed me that they nerfed her – it used to be that having her in your base would soon make you rich as Croesus. Not so much anymore, but as each upgrade now costs well over a million zorkmids, I need all the help I can get. And I can switch back to the Gent later on, once I’ve reached my goals and seeded the clan bank with some good upgrades for others. ...

September 3, 2009 · 4 min · 781 words · Tipa

Daily Blogroll 8/31 - End of Summer edition

Wow, can’t believe it’s almost autumn. Summer came so late to New England; cool and rainy through most of it, a couple of hot and humid days, and now the cooler days are back. It’s like living in Seattle. Played a bit of Champions Online over the weekend. I take a character to level 10, start them in on the Hero Games cage matches, see how well they do and take what I learned to the next character. My most recent character was the Green Reaper, a character with all of Green Lantern’s abilities without the power ring. Custom framework of supernatural + telekinesis, allows for a ranged power builder, ability to make ego weaponry from thought alone, and the ability to toss heavy objects at people – with her mind! Travel power is green fire flight. ...

August 31, 2009 · 4 min · 812 words · Tipa

Daily Blogroll 8/27 -- Curioser and curioser edition

Started on the second tier of Grizzleheim last night. The Virgil Roughlands (level 25+) are a pretty significant step up from Svarstaad Pass. Even two boxing, I had to choose my cards with a lot more care than almost any challenge in recently-completed Krokotopia. At levels 27 and 32, my two-box team is as closely matched as they have ever been. Thankfully, Marissa now has the (yucky) Humongofrog to match up with Allison’s Sandstorm for mass monstery death. ...

August 27, 2009 · 5 min · 961 words · Tipa

Täglich Blogroll 26.8 - Auflage: Sturm und Drang

I never watched Stargate: SG-1 while it was on (is it still on?), so when everyone was getting all excited about the prospect of Cheyenne Mountain’s Stargate Worlds MMO, it meant nothing to me. Now, thanks to Hulu, I’m catching up. A couple of episodes in to the second season and it’s clear the show is already chafing against its episodic “planet of the week” formula. Could Stargate Worlds make it work for them? Will it work for Bioware’s Star Wars: The Old Republic, or will people yearn for a less story-based, more personal play experience? ...

August 26, 2009 · 4 min · 657 words · Tipa

Daily Blogroll 8/21 - Gloomshine Edition

Is Gatheryn in open beta or not? Massively says not yet, but following Merry and Pippin’s example, I showed up where I wasn’t invited because they couldn’t keep me away. Picture above is from the docks, where it’s clear they haven’t invented automated rust scrapers and hull painters in Elymia as of yet. In news of the OTHER upcoming superhero game, Massively also has screens of SOE’s DC Universe Online. This fast-paced, arcade-ish actioner looks to be the evil twin to Champions Online’s more traditional quest-based offering. ...

August 21, 2009 · 3 min · 475 words · Tipa