Dragon Age: Awakening. Good, but Bioware-good?

There’s this thing I will always remember about Dragon Age: Awakening. Without explicitly putting the pieces together, there were plenty of hints that the new classes in Dragon Age: Origins’ expansion could connect with the old classes in exciting ways. Turning on the mage ability that drains mana from the corpses of the dead, plus the arcane warrior ability that turns you nearly invulnerable, combined with the battle mage ability that surrounds you with a swirling wind that does every kind of AE elemental damage, and you have someone that can just walk into a room and watch things die, being in fact powered by dying monsters, while the monsters just wish they could hurt you. ...

September 7, 2010 · 6 min · 1273 words · Tipa