Mark Jacobs leaves behind a tearful Mythic

Hey, didja hear the news? Mark Jacobs is leaving Mythic and Mythic is being merged into Bioware! Jacobs was the public face of Mythic for so long, I can’t think of one without the other, and I can’t think of an upside to his leaving for the game I once loved, Dark Age of Camelot.

Keen thought EA was past absorbing studios for their properties and then squeezing out the help. Snazfg urges people not to pillory either EA or Jacobs until more is known. Heartless_ said he knew it all along (I guess he did!). Ardwulf wonders if this means Mythic will be getting some Bioware resources (don’t count on it). Tobold suspects the merge came because Warhammer did not meet the goals Jacobs promised. Stropps agrees. Abalieno at Cesspit would have preferred this ended differently, with more learning and caring. Werit detects an air of schadenfreud among some of the commentators. And Scott Jennings reminisces about Mark and happier days at Mythic.

I don’t know anything about Mark or Mythic or EA, but I have been working in IT for thirty years and I know quite a lot about mergers. When a big company buys a smaller company, the executives of that smaller company either embrace change and become big dogs in the new company, or conflict with the new bosses and leave (always to seek out new opportunities). This news says to me that regardless of how Warhammer did or does, Jacobs almost certainly didn’t mesh well with EA, and now the big bosses are gonna do things THEIR way. Bioware is the new golden boy studio, so they get to raid Mythic, and they’ll be top dog until they slip up.

I just wonder what will happen to Dark Age of Camelot when the dust settles?

Speaking of Ages of Things Beginning With the Letter ‘C’, Age of Conan had an update yesterday and things went … pretty well, says Openedge1. So more power to them.

WAR and AoC came out around the same time. Both aimed to be the choice for WoW players who wanted better graphics and more PvP. Both were crushed when Blizzard released the Wrath of the Lich King expansion for World of Warcraft. While WAR has kept steady on course with being the “WoW PvP alternative”, AoC has scaled back and focused on incremental improvements to their game play and growing their customer base gradually – the EVE Online model. No longer looking at WoW’s millions but just working on making a good game for its players, it might yet win where WAR has not.

In Darkfall news, looks like if you’re playing Darkfall now and want to restart on the new North American server when it opens, you’ll have to buy the game all over again. Keen is flabbergasted, and vows not to play DF at all, where he’d planned to give it a shot on the new server. Beau Turkey says hey, Aventurine is an indie developer and they need the money. What’s the big deal? Tobold lifts his rule against commenting on Darkfall by noting that Aventurine is the one company that takes their hardcore rep right into the “Company vs Player” realm.

So, you know, lots of stuff went down yesterday. At least we have WoW as the steady rock upon which we can stand and watch the turmoil swirl below.

Or can we? Spinks notes that Blizzard is trying to use social engineering to balance WoW’s tank classes. Trying to discourage guilds from using warriors to tank raids? Is that something a company should really be manipulating?

Lastly, Suzina at Kill Ten Rats takes Lord of the Rings Online’s summer festival maze as a metaphor for these sorts of games themselves. Players as the rats, and a grind of pointless accomplishments as the reward. Did I say pointless? Hey, she “… could get a new wall-paper for my house or a new fish-slap emote!”

The path to uberness, folks, is paved with cheese.

I have added a plugin that makes this blog look better on the iPhone, so if you ARE reading this on the iPhone – it looks better, and that’s why :)

Enjoy your Thursday and keep on gaming!