As I was working through DOMO-like* Florensia last night (expect a separate article about it tonight), I was thinking, and this goes back to my MMO DNA project, wouldn’t it be nice to take one of those F2P imports and really play the heck out of it, and blog about it, every day for a month? I think it woulld take that long to really get a thorough sense for a game. EVERY MMO is pretty similar at the start – pick up quests, go kill quick-spawning beasties, level up, etc. You can’t review a game based purely on the new player experience, as important a part as that might be.
So anyway, last night I was painfully entering quest text from Florensia into Babelfish, as the game is still largely in German (side benefit: players in the Florensia beta will be getting a good reading knowledge of German until they get the English localization patch done). And I was thinking, this game has twin talent trees for abilities in land and sea; the sea game itself runs in parallel and has its own grouping dynamic; there’s no way I am going to get a sense for this game in a couple of nights. All I could really tell was that this game shared a similar style with *Dream of Mirror Online. I’d just barely built my first ship.
So I’m thinking that, possibly starting September, I will be playing a different free-to-play every month, and try to really understand the game enough to know why they were popular enough to import in the first place. I’m thinking my first one will be Pi Story or Dream of Mirror Online, both games I have some experience with. If Florensia localizes before then, maybe Florensia.
More details as the time comes closer, but I think it would be fun to do this kind of thing with other people who are interested in checking out new games that don’t get the press of a WoW or a AOC or a WAR.
- note – if you want to be inundated with info about F2P games, sign up with Aeria Games, Outspark and Frogster – those are the majors (Frogster is EC/Asia only though they are running the Florensia beta for now).