DCUO: A Tight Squeeze

Batwoman, Scarecrow and TEAM SPODE! Four heroes came together to rid Metropolis and Gotham City of the worst of the worst, taking on the jobs that the more noteworthy heroes of the DC Universe could not, or would not, deal with. Because, and I guess I’m getting a little ahead of myself, but wasn’t Batman kinda dealing with Scarecrow? And now he’s decided to let the “B” team have a shot to cover his evident failure? ...

January 21, 2013 · 5 min · 936 words · Tipa

EQ2: An Angelic Presence

Divine judgement has come upon you Mel Pence may look all dark and purpley in her evil looking armor, but when Dera reached level 86 while doing random dungeons with an illusionist, well, there were these ice wings I got from a Legends of Norrath loot card. And those icy wings didn’t really match her dark, functional armor, so I picked up some shining armor from the Freeport city merchants and flew her up into the skies of the Commonlands. ...

January 16, 2013 · 3 min · 600 words · Tipa

Diablo 3: 230 Hours In

Restoring Heaven just means it's ready to be destroyed again We started playing Diablo 3 at the beginning of July, Spode, Stingite, Calrain and I. We finally finished killing Diablo in Inferno mode last Sunday. In between we all played a bunch of classes, played a lot of solo stuff, did hardcore, did the auction house, did Whimsyshire, and killed Diablo so, so many times. Blizzard kept changing the game as well, adding things like Nephalem Valor, Paragon Levels and Monster Level to keep the game challenging. I never did finish the Hellfire Ring from the Infernal Device in Act II; every time I’d run through the Device, I’d gain another level, and I was really trying to not get that far ahead of everyone else (though once we all hit 60, Spode and Sting moved way ahead on Paragon levels). The forthcoming patch 1.0.7 introduces PvP, buffs my class (wizard, and may I say, finally?) and fixes reflect damage so that it isn’t a sure-fire way to kill a wizard character. ...

January 15, 2013 · 5 min · 868 words · Tipa

D3: You've Defeated Diablo III

You've Defeated Diablo III As hellspawn go, Diablo has to be feeling pretty useless. We didn’t beat Diablo 3 last night; we beat Diablo #412. He dies so often, and it’s not exaggerating to say that he was the wimpiest boss we faced in Inferno mode. Once we dropped to Monster Level 0, the run was no different than it had been in Normal, or Nightmare, or Hell – it’s always the same game. ...

January 14, 2013 · 2 min · 381 words · Tipa

EQ2: Shifting Focus

Epic! First thing Arda/Dera did when she wrested her epic back from the villainous blacksmith who wanted the weapon for himself was go to Qeynos and start killing them dragons. Even though she betrayed the Shining City and pledged her loyalty to the Dread Lord of Freeport long ago. Anyway, dragons. Must die. Wherever they are found. I’ve been leveling my assassin, Brightknife, when not playing Scatterfall. Assassins are fun classes, but they are group classes. Assassins stealth, and then unleash absolutely astonishing damage, flickering in and out of stealth several times a second. ...

January 13, 2013 · 4 min · 764 words · Tipa

EQ2: SOE fixes "DM Powerleveling"

Don't cry for me, powerleveler Powerleveling has always existed in EverQuest 2, but never so much as when the “perfect storm” of player-made dungeons tuned for powerleveling and armor that could simultaneously heal the player while killing anything that hit it came on the scene with the release of the Chains of Eternity expansion. Leveling a character, for many, became nothing more than zoning into a DM dungeon, running around to get everything hitting you, and running out a couple minutes later, a level higher – AND with “Dungeon Maker Marks” to spend on armor, weapons and other goodies. ...

January 11, 2013 · 3 min · 434 words · Tipa

EQ2: Paths to the Past

Norrathian track lighting I leveled very quickly, once I got my mercenary, and I only did the dungeons that I could do “molo” (merc + solo) and for which I had quests, so all the KoS group instances, plus Karnor’s, Chelsith and Chardok back in Kunark. EverQuest 2 gives you a reason to go back to all the dungeons you may have missed with their “Paths to the Past” timeline. Every day is a different legacy dungeon. You have a quest to kill a boss in that dungeon, usually the end boss but not always, for which you can buy a little plushie of the boss to put in your home. Also, each run will have plenty of loot to sell for money, and if you need levels or AA, well, there’s a chronomage right next to the quest giver who will temporarily level you down, for a fee, so the dungeon’s denizens are worth XP and drop loot. ...

January 9, 2013 · 2 min · 386 words · Tipa

EQ2: Levels for Platinum

"DM PLing" How the heck, you might ask, is a solo Arasai assassin in her 60s, no mercenary, no mentor, hitting dozens of at-level mobs while tanking thousands of points of damage and being continually self-healed? Welcome to the wonderful world of “DM Powerleveling”, an EverQuest 2 mechanism where someone creates a new character, levels it to 20 through normal ways, and then ends up, in a few hours, with a maxed out character. ...

January 7, 2013 · 6 min · 1121 words · Tipa

D&D4e: It's time to slay the dragon. Again.

I exaggerate a little. We probably won’t be slaying a dragon, which I think it a little bit of false advertising, if you ask me. I know darn well there are going to be dungeons. Each dungeon should be equipped with at least one dragon, and that dragon should be informed that its lifespan shall be among the shortest. Not kobold short, but short enough. An ancient dragon should be one that has managed to see two years come and go before the party of steadfast adventurers fed it its own scaly tail. ...

January 1, 2013 · 3 min · 573 words · Tipa

Team Spode Decision Time: DC Universe Online

DC Universe Online Nobody in Team Spode is actually asking me to document our choice of a new game, and it will ultimately be decided by some sort of weird consensus. But, the search itself is fun. I thought it would be cool to take a quick look at the games under consideration, starting today with DC Universe Online (DCUO). DCUO is a free to play superhero game set in the DC universe. I want to say DC comics universe, but DC stands for Detective Comics, and Detective Comics Comics would be as redundant as an ATM machine, into which you enter your PIN number. ...

January 1, 2013 · 5 min · 952 words · Tipa