<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Gladius on Chasing Dings!</title>
    <link>https://tipa16384.github.io/wkblog/categories/gladius/</link>
    <description>Recent content in Gladius on Chasing Dings!</description>
    <generator>Hugo</generator>
    <language>en-us</language>
    <lastBuildDate>Mon, 22 Nov 2021 23:23:11 -0500</lastBuildDate>
    <atom:link href="https://tipa16384.github.io/wkblog/categories/gladius/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Gladius, day 6: Ursula decided to return to her home planet</title>
      <link>https://tipa16384.github.io/wkblog/2021/11/gladius-day-6-ursula-decided-to-return-to-her-home-planet/</link>
      <pubDate>Mon, 22 Nov 2021 23:23:11 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2021/11/gladius-day-6-ursula-decided-to-return-to-her-home-planet/</guid>
      <description>&lt;p&gt;So, there, it&amp;rsquo;s done. 62 hours and 22 minutes from the start to the end of the game, LucasArt&amp;rsquo;s near forgotten cinematic tactical strategy gladiatorial&amp;hellip;&lt;/p&gt;</description>
    </item>
    <item>
      <title>Gladius, Day 3: Hail, Imperia</title>
      <link>https://tipa16384.github.io/wkblog/2021/11/gladius-day-3-hail-imperia/</link>
      <pubDate>Sun, 14 Nov 2021 13:27:08 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2021/11/gladius-day-3-hail-imperia/</guid>
      <description>&lt;p&gt;After adding another hero and a minotaur to their motley crew, the Viking twins conquer the fighting pits of Imperia and set their sights windward&amp;hellip;.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Gladius, day 2</title>
      <link>https://tipa16384.github.io/wkblog/2021/11/gladius-day-2/</link>
      <pubDate>Mon, 08 Nov 2021 08:01:47 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2021/11/gladius-day-2/</guid>
      <description>&lt;p&gt;It&amp;rsquo;s hard to get your main characters killed, but not impossible. I did it :-) Gladius trades plot for deep strategical game play, and I&amp;rsquo;m&amp;hellip;&lt;/p&gt;</description>
    </item>
    <item>
      <title>Gladius, Day 1: Gladiators at Large</title>
      <link>https://tipa16384.github.io/wkblog/2021/11/gladius-day-1-gladiators-at-large/</link>
      <pubDate>Thu, 04 Nov 2021 08:06:56 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2021/11/gladius-day-1-gladiators-at-large/</guid>
      <description>&lt;p&gt;Welcome to the start of my playthrough of LucasArts&amp;rsquo; &amp;ldquo;Gladius&amp;rdquo;, a tactical arena fighting game for the PlayStation 2&amp;hellip;.&lt;/p&gt;</description>
    </item>
  </channel>
</rss>
