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    <title>Florensia on Chasing Dings!</title>
    <link>https://tipa16384.github.io/wkblog/categories/florensia/</link>
    <description>Recent content in Florensia on Chasing Dings!</description>
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      <title>Daily Blogroll 1/1/11 -- Happy New Year edition</title>
      <link>https://tipa16384.github.io/wkblog/2011/01/daily-blogroll-1/1/11--happy-new-year-edition/</link>
      <pubDate>Sat, 01 Jan 2011 06:00:01 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2011/01/daily-blogroll-1/1/11--happy-new-year-edition/</guid>
      <description>&lt;p&gt;[&amp;hellip;&lt;/p&gt;</description>
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    <item>
      <title>Daily Blogroll, 11/30 -- Worst Case Scenario edition</title>
      <link>https://tipa16384.github.io/wkblog/2010/11/daily-blogroll-11/30--worst-case-scenario-edition/</link>
      <pubDate>Tue, 30 Nov 2010 06:00:13 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2010/11/daily-blogroll-11/30--worst-case-scenario-edition/</guid>
      <description>&lt;p&gt;World of Warcraft&amp;rsquo;s forthcoming Cataclysm expansion (1 week away!!!!) is still setting fire to the blogroll today. Hey, if all a MMO has to do&amp;hellip;&lt;/p&gt;</description>
    </item>
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      <title>Assault on the Inbox</title>
      <link>https://tipa16384.github.io/wkblog/2010/05/assault-on-the-inbox/</link>
      <pubDate>Fri, 21 May 2010 21:41:28 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2010/05/assault-on-the-inbox/</guid>
      <description>&lt;p&gt;Another week, another truckload of gaming press releases&amp;hellip;.&lt;/p&gt;</description>
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      <title>One if by land, two if by sea: a second look at Florensia</title>
      <link>https://tipa16384.github.io/wkblog/2009/06/one-if-by-land-two-if-by-sea-a-second-look-at-florensia/</link>
      <pubDate>Tue, 16 Jun 2009 07:57:13 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2009/06/one-if-by-land-two-if-by-sea-a-second-look-at-florensia/</guid>
      <description>&lt;p&gt;I was a little surprised to see that my character from Florensia&amp;rsquo;s open beta last year was still around, though naturally I&amp;rsquo;d entirely forgotten how&amp;hellip;&lt;/p&gt;</description>
    </item>
    <item>
      <title>Nightly Blogroll 6/16 -- All Wet edition</title>
      <link>https://tipa16384.github.io/wkblog/2009/06/nightly-blogroll-6/16--all-wet-edition/</link>
      <pubDate>Tue, 16 Jun 2009 00:55:15 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2009/06/nightly-blogroll-6/16--all-wet-edition/</guid>
      <description>&lt;p&gt;Yup, back in Florensia for a second try at it. Because, hey, be a pirate on the sea and an adventurer on the land, build&amp;hellip;&lt;/p&gt;</description>
    </item>
    <item>
      <title>A look back at 2008</title>
      <link>https://tipa16384.github.io/wkblog/2008/12/a-look-back-at-2008/</link>
      <pubDate>Wed, 24 Dec 2008 14:20:44 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2008/12/a-look-back-at-2008/</guid>
      <description>&lt;p&gt;2008 has been an absolutely amazing year for MMOs, and my personal progress through them&amp;hellip;.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Weekend Gaming and a rant about Star Trek Online</title>
      <link>https://tipa16384.github.io/wkblog/2008/07/weekend-gaming-and-a-rant-about-star-trek-online/</link>
      <pubDate>Mon, 28 Jul 2008 09:50:03 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2008/07/weekend-gaming-and-a-rant-about-star-trek-online/</guid>
      <description>&lt;p&gt;It was a pretty slow weekend, considering. I meant to do a first look at Pi Story to complement the one I did for Florensia,&amp;hellip;&lt;/p&gt;</description>
    </item>
    <item>
      <title>A first look at Florensia</title>
      <link>https://tipa16384.github.io/wkblog/2008/07/a-first-look-at-florensia/</link>
      <pubDate>Fri, 25 Jul 2008 08:15:56 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2008/07/a-first-look-at-florensia/</guid>
      <description>&lt;p&gt;Adventure on land and sea? Lush, detailed world? Dual talent trees that let you mold your character however you like? How can it miss?&amp;hellip;&lt;/p&gt;</description>
    </item>
    <item>
      <title>Free-to-play game of the month?</title>
      <link>https://tipa16384.github.io/wkblog/2008/07/free-to-play-game-of-the-month/</link>
      <pubDate>Thu, 24 Jul 2008 09:07:04 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2008/07/free-to-play-game-of-the-month/</guid>
      <description>&lt;p&gt;As I was working through DOMO-like* Florensia last night (expect a separate article about it tonight), I was thinking, and this goes back to my&amp;hellip;&lt;/p&gt;</description>
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    <item>
      <title>What I am playing 7/23</title>
      <link>https://tipa16384.github.io/wkblog/2008/07/what-i-am-playing-7/23/</link>
      <pubDate>Wed, 23 Jul 2008 14:18:58 -0500</pubDate>
      <guid>https://tipa16384.github.io/wkblog/2008/07/what-i-am-playing-7/23/</guid>
      <description>&lt;p&gt;I haven&amp;rsquo;t done a &amp;ldquo;what I&amp;rsquo;m playing&amp;rdquo; thing for awhile. So here&amp;rsquo;s my current roster of games, and I&amp;rsquo;ll start off with what I&amp;rsquo;m NOT&amp;hellip;&lt;/p&gt;</description>
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